Best visual improvement so far for stars

Just want to point this out separately, I will add it to the compendium in my sig. It's worth noting.

I saw someone mention that the in game supersampling looks nicer than Nvidia DSR/Custom resolutions. I thought I'd give it a try. Oh boy were they right.

It IS a big performance hog. I am able to handle it when far away from any kind of station or asteroid. I don't get any judder most of the time. So when I am deep space exploring, I will enable 1.5x in-game SS, Ultra shadows and sweetfx (now using ReShade instead - see the compendium).

What's so special about it is the stars. It makes them small and bright, finally! I was always a little sad that the stars are so unrealistically large on the rift, while they look perfect on normal 2D. In-game SS seems to almost perfectly fix that. The more you turn it up, the better.

So guys, when you are only trying to enjoy space, this is the ultimate enhancement. When fighting, docking, trading etc. then it'll have to go off for all but the beastliest of beast rigs
 
Last edited:
Doesn't sweetfx basically imitate super sampling ? Is there some way you could make that adjustment in SweetFX instead of in game and get the same effect ?
 
What do you mean by imitate? Supersampling happens at the GPU and messes with the frames, sweetfx is just post processing. But the lumasharpening does begin the path to sharper stars in the same way SS does, visually speaking. But it can only go so far. Combining the two is awesome.

@djbordie Anything above low is pretty much the same to me, yet Ultra seems to be the only one that isn't glitchy.
 
Last edited:
awesome, thanks ill try ultra as well.

but man when a star shines light on the cocpit...woooow it looks amazing with dsr 1440
 
Doesn't sweetfx basically imitate super sampling ? Is there some way you could make that adjustment in SweetFX instead of in game and get the same effect ?

It has nothing to do with FX. Supersampling is not an effect, or anything you could do with a pixel shader.
 
Back
Top Bottom