BETA Elder Scrolls Online : STRESSTEST WEEKEND

hello everyone :D

the awesome bethesda studios are planning a huge stress test weekend for their upcoming mmorpg ESO

anyone up for some shared experiences??

i shall be playing most weekend (CET times afternoon, night, early morning) under the deusx_ophc tag

live under a rock, don't know elder srolls series?! here is the 2013 E3 trailer
 
Looking forward to this with interest. If they manage to sidestep the pitfalls of MMOs, I might give this one a look.
 
I signed up for the beta long ago and never heard a peep. I'm quite interested in the title so would like to check it out.
 
I signed up for the beta long ago and never heard a peep. I'm quite interested in the title so would like to check it out.

emails announcing stress test and more beta invites reached me early this morning only. others might get lucky yet :)
 
Saw a preview in a PC mag and the the reviewer wasn't overly impressed. From what I've read it's pretty much the same MMO format as we've seen in other games. Sure it will have differences and probably some nice features but I suspect it will be nothing ground breaking.
 
Well so far, its primarily a first person adventure like skyrim/oblivion... so nothing like WoW... sure you can scroll back on the mouse wheel for a third person view (unlike WoW, where its essential)...

It's also real time combat, not dice rolls

Being a fan of Elderscrolls since Arena, I am finding it a really enjoyable experience...

... just another reason to buy a new PC (although it actually plays well on my PC).

As with all games, I much prefer to cast my own judgement rather than listen to reviewers opinions...

... did't listen to Amiga Power's review of Frontier: Elite II ;)
 
Well so far, its primarily a first person adventure like skyrim/oblivion...

It's also real time combat, not dice rolls

Being a fan of Elderscrolls since Arena, I am finding it a really enjoyable experience...

i have to agree, that is the overriding experience i have had for a while in the eso beta and it will prolly ring true for the finished game.

still, somehow it does not yet really feel like a traditional mmo, it feels like sykrim with a lot of silly npcs in it :D
 
That's nice! But is it still considered a hotkey MMO?

There are 5 hotkeys for specials abilities but then oblivion had a quick wheel so not so different... and of course these are real time actions, not controlled so much by cool downs as they rely on your strength, fatigue and magicka pools
 
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The reason I ask is that the last time I looked for info on this game, and the first thing I always look for in a new game is details of the UI, and I couldn't find a single screenshot on their own page that showed this! I had to use Google and YouTube to find out and I admit that my heart sank a little bit when I saw the familiar hotkey bar at the bottom.

I am heartened to hear you say that it is still a realtime experience, even with the hotkey bar.

I don't know why it is that some companies seem deliberate in their attempts to hide the UI from the buying public. Is it because that it might still be a WIP and therefore changing a lot. Or they just don't want people to see it? Strange in either case.

You might find it strange but I consider the UI for an up and coming game a very important part of my decision in buying into something or not. For instance, I can tell a console port from a mile away and this is normally easy to see simply from the UI. And for an MMO, as in this case, it is a great pointer to what I am likely to expect.
 
Couldnt agree more Memnoch!

I am guessing that the ui is in its basic form right now (or at least for the beta)... its very simple and normally ES games are quite ermmm fancy...

...without being a PC snob (been playing consoles for years), the whole thing is being designed with consoles in mind... and unlike previous games I doubt there is gonna be modding tools for ESO for obvious reasons which means unlike the awesome skyui for skyrim we are gonna have to suffer with a console friendly ui.

Having said all that its fairly functional and beta is holding up well.

It does however slightly annoy me that they continue with the dumbing down, I would prefer the Morrowind days (and before) where you werent just given a compass and map marker for every quest, to the point that if you head in the direction of the compass pointer it actually tells you the quest objective...

...it seems the days of using brain in rpgs has long gone.

On a side note, it does show how great the Alpha is for ED, which feels like a commercial release (of course restricted by scenarios).
 
Yeah takes a while something like 25gb total... was getting it at 2.5 - 3 mbps last night...

29gig all told plus patch from today.

and yeah the console ui was a worry at first but it is iirc close to the skyrim one.

the questing in todays mmo's is just like a gigantic pavlovan experiment. nuts really ...
 
29gig all told plus patch from today.

and yeah the console ui was a worry at first but it is iirc close to the skyrim one.

the questing in todays mmo's is just like a gigantic pavlovan experiment. nuts really ...

Yeah, didnt really pay much notice to the size as it does it in bits.

I think there is a lot of scope for quests in EOS, where as WoW is kill this, collect that.

It will be interesting to see how varied missions are in ED and whether will we need to collect information to find the target rather than a full stop waypoint.

Having to figure out where to go and what to do to complete a mission would be really cool... (I think).
 
Of all the times I have to have a hardware failure it happens now :(

I got an invite too. Meh, wanted to check it out too.
 
have been playing it for a couple of hours.
only had 3 crashes and one character lost in a loop.:rolleyes:
game play was beeeeeeeeeeep beeeeeeeeep.
and beeeeeeeeeeeep.
must be some thing to do with beeeeeeep.
 
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