Better gains in RES than CZ?

Recently I seem to be getting more 'gain' out of Hi-intensity RES than Hi-intensity CZ.

By 'gain' I mean more earnings in credit and faster % increase in combat rank. Is anyone else experiencing this?

I'm not bothered by it, merely curious. I'm not motivated by profit or ranking so fight in both for variety.

I also don't re set to get the 'right instance', I'll take on whats there. Typically the RES is mainly high ranked small ships and the CZ a better mix across the range.

Any thoughts?
 
I haven't done much bounty-hunting since 1.3, but up until then this was always the way. RES would almost always offer larger rewards per-ship, but the combat zones had more traffic/hostiles, and could be more difficult too as you could have more hostiles attacking at once.
 
If you get a good spawn then you will get better rewards from a RES. However CZs are generally a far more reliable source of income. I also find CZs a lot more fun as they are usually more difficult with a much higher chance of being engaged by multiple targets.
 
CZs are a lot more reliable for what you can expect in them, and better for combat ranking.
I don't do RES zones much now, much bigger payouts doing missions - multiple missions in 2-3 systems for pirates/smugglers. You can end up with 5-6 missions in each system, paying out. (and gets better with rank)
 
Pre 1.3, RES were gold mines for bounty-hunters. With a bit of luck, you could easily make 2 or 3 millions in 1 hour.

They seem to had been nerfed a bit, but i believe they still pay off a lot better than CZs, and you can stay there a lot longer as they are a lot less dangerous.

Combat bonds in my opinion pay too little.
 
HIRES is better at both.

For combat ranking the small spawn RES are the best. Dangerous and Deadly Eagles and Sidewinders still die very fast and you can rack up loads of those kills quickly, you just won't earn huge amounts of money for them. This is my strategy for getting the last Combat Elite rank, at 19% so far and farming high ranked small ships seems to raise that number the fastest. The poor payout doesn't matter because Elite Trader took care of that already.

If you still need money, the best are the big ship spawns with wings of Pythons and Dropships. KWS them all and sometimes you will get one worth 250k.

The only thing CZ is good for is little or no downtime between spawns, but the ships are so durable you will spend 2-3 times as long bashing on them to blow them up and then the payout is awful compared to HIRES.
 
Last edited:
HIRES is better at both.

For combat ranking the small spawn RES are the best. Dangerous and Deadly Eagles and Sidewinders still die very fast and you can rack up loads of those kills quickly, you just won't earn huge amounts of money for them. This is my strategy for getting the last Combat Elite rank, at 19% so far and farming high ranked small ships seems to raise that number the fastest. The poor payout doesn't matter because Elite Trader took care of that already.

If you still need money, the best are the big ship spawns with wings of Pythons and Dropships. KWS them all and sometimes you will get one worth 250k.

The only thing CZ is good for is little or no downtime between spawns, but the ships are so durable you will spend 2-3 times as long bashing on them to blow them up and then the payout is awful compared to HIRES.

Pretty much this. I made Dangerous from Master at HIRES in a few days after FD fixed the "Mostly Harmless" bug, more than 20% progress every couple of hours. High rank Vipers sometimes are worth more than a Python in CZ, and any big ship in RES is more money than a conda in CZ.

One thing in favor of CZ is that you can stack BB missions for CZ in the same system, unlike pirate massacre missions which you need to pick up somewhere else. Yesterday I stacked 12 missions at one station in my temporary home system where the local Fed and Imp are at war, killed 6 ships for each and net several million for that half hour.:D This should be a very rare case though. I usually stack pirate killing missions in the same cluster and run circuits, getting paid more consistently.
 
Do not enter a CZ alone. Just don't. It is 1 versus infinity, otherwise.

I lost my shield three times today in my Python, all when several condas and pythons suddenly flocked to me like sharks chasing a wounded prey. After that it was always one on one sessions where I comfortably picked them out individually without any interference.

In RES you would usually be facing at most 3 opponents at each time unless you are already hostile to the local pirate faction.
 
Probably CZ since RES are still broken. Hadn't played in a few weeks due to boredom and bugs. Fired the game up today, went to a high-intensity RES= not one single ship.

Probably will be another 3 weeks before I try the game again.

- - - Updated - - -

Do not enter a CZ alone. Just don't. It is 1 versus infinity, otherwise.
Have done CZ since the beginning always by myself and have never once died. You must be doing it wrong, or dare I say you are just bad? And no, it is not 1 verses infinity. You probably forgot to choose a faction lol!
 
Last edited:
In the older patches before 1.3 I made an absolute killing in RES. It was much more profitable than spending hours in a CZ.
I mean, It was one clipper/dropship/python and maybe even a conda after another. The moment one died, there was usually already another nearby. If not, watch the contacts for a few seconds and boom... there's the next target. Frequently 150~250k bounties and sometimes even more with a KWS.

Recently though, CZ bond prices are pretty good, so you can make money nice and fast.
Currently High Insensity RES seem broke as hell. Even in the large ship spawns they don't spawn half as fast as in the old patches, I seem to be waiting around for minutes rather than seconds waiting for the next ship, so I'd recommend sticking with CZ for now.
 
Just tank up with shield cell banks. Survivability is the key to CZs. I can last upwards of an hour in one by myself, I just leave when Im down to one SCB charge left (note, I use groups of small SCBs to equal one ring of shields per volley, so I still have tons of power for weapons). With the bonuses from ALD I'm making 4mil in that hour, or 2 mil with a friend. I don't like RES these days so I don't know how that compares.

Edit: while other ships might be better at RES, Pythons & Condas rule CZs because of the number of SCBs they can load up. I have eight volleys equalling one shield ring each in my Python (I had the same number equalling half my shields, but wanted more weapons) , and my friend has 12 equalling the same in his Conda.
 
Last edited:
Probably CZ since RES are still broken. Hadn't played in a few weeks due to boredom and bugs. Fired the game up today, went to a high-intensity RES= not one single ship.

Fired the game up, had a quiet spell and then stumbled on a golden spawn this afternoon......High-Res site:

AxMKVHi.jpg

Not broken at all. No Sireeee no.
 
Last edited:
HIRES is better at both.

For combat ranking the small spawn RES are the best. Dangerous and Deadly Eagles and Sidewinders still die very fast and you can rack up loads of those kills quickly, you just won't earn huge amounts of money for them. This is my strategy for getting the last Combat Elite rank, at 19% so far and farming high ranked small ships seems to raise that number the fastest. The poor payout doesn't matter because Elite Trader took care of that already.

If you still need money, the best are the big ship spawns with wings of Pythons and Dropships. KWS them all and sometimes you will get one worth 250k.

The only thing CZ is good for is little or no downtime between spawns, but the ships are so durable you will spend 2-3 times as long bashing on them to blow them up and then the payout is awful compared to HIRES.

Totally agree bunny, this has been my experience.

The fast ranking with small but high rated ships seems to dispell the myth that size/ power of opponent ship is a factor.

Yep, bug spawn is Hi-res definitely rolls the most cash.

I find CZ is the most fun. But destroying a lot of high ranked, powerful ships with better weapons does not rank as quickly as Hi-Res small ships.
 
Do not enter a CZ alone. Just don't. It is 1 versus infinity, otherwise.

I find the FDL works well for me as its speed allows me to pick my battles and isolate the enemy. The CZ is most lively when first dropping in. Once you get a grip on it its not so bad. But if ever it does go south for me its always in the first engagement.
 
Back
Top Bottom