Hello
I would like to suggest better implementation of the HUD information. As it stands the vital information is scattered all over the place. For example In the heat of the battle the human eye is focus on the target, it's very unnatural to look down at the heat levels where the radar is located. Yeah we have voice warnings, but I prefer to manage heat visually..Why not move the heat indicator where it would be easily visible. Say small arc next to the target with temp gage level. Also please ad tertiary fire key. And if possible allow players to customize the HUD.
Thank you.
I would like to suggest better implementation of the HUD information. As it stands the vital information is scattered all over the place. For example In the heat of the battle the human eye is focus on the target, it's very unnatural to look down at the heat levels where the radar is located. Yeah we have voice warnings, but I prefer to manage heat visually..Why not move the heat indicator where it would be easily visible. Say small arc next to the target with temp gage level. Also please ad tertiary fire key. And if possible allow players to customize the HUD.
Thank you.