I had an idea to improve the KWS. Pretty simple really, a successful scan should mark a target as 'wanted' if they're trying to hide in a system where they are 'clean'. this would inform local security forces that they have an 'undesirable' amongst them, as well as giving you a WARRENT which then allows you to KILL them, without becoming a murderer yourself.
this could cut down the amount of griefing in the game, by making it possible to be followed, scanned, and destroyed for crimes committed, no matter where you try to run to.
do you think this would be a good additional feature to the KWS, and can somebody explain what it actually does in the game right now, other than earn you a few extra credits?
this could cut down the amount of griefing in the game, by making it possible to be followed, scanned, and destroyed for crimes committed, no matter where you try to run to.
do you think this would be a good additional feature to the KWS, and can somebody explain what it actually does in the game right now, other than earn you a few extra credits?