I believe that the naming convention for the modules is far from optimal.
When there are so many variants, it is hard to tell which is which, especially with the pre-engineered modules.
Having to rely on checking the stats for each module, to understand which one is which, is not ideal.
If renaming existing modules is unfeasble for techical reasons, even just adding a new line with an additional description would help, especially with all the modules released as CG rewards.
On a side note, these would be huge QOL improvements imho:
When there are so many variants, it is hard to tell which is which, especially with the pre-engineered modules.
Having to rely on checking the stats for each module, to understand which one is which, is not ideal.
If renaming existing modules is unfeasble for techical reasons, even just adding a new line with an additional description would help, especially with all the modules released as CG rewards.
On a side note, these would be huge QOL improvements imho:
- Filters - to seach for specific modules
- Lodout save and favourites
- UI refresh/overhaul