I expected that after Rise to power victory Grom will be TOP 3 power easy, but in reality he is in bottom TOP 3 all the time...strange...
Because PP work is dull dull dull.
As a new PP player as well as a new ED player (PS4), I can see how it is dull dull work. However, for me it breaks up the monotony from picking up passengers, transporting cargo, exploring deep into the black, etc, etc. I have it set up so I can do 1 run a day, in a Type-7, with 285 materials and easily maintain rank 4. After that one run I go do other things or I've already done other things and am ready to make that 1 run.
Players for a small power could end up grinding 10k merits + per week easily.
Now, week after week, that is a grind.
I suspect that there are a lot of players for the larger powers doing the same.
Edit: this is why a collapse mechanic is required.
The collapse mechanic won't make the day to day activity for Power Play interesting, it will just remove Powers that CMDRs have dedicated themselves to for 114 weeks for little reason and no Lore tie in.
Bring new powers in and get out of that comfort zone.