AP Birdman
Banned
I feel like all my brothers and sisters just got shiny new bikes and toys for Christmas and I'm still stuck playing with the same Lego set that's missing a bunch of pieces.
Beyond has been great for many people, no doubt, but combat missions still suck, PvP is mostly pointless, time to kill is way too high in fully engineered ships, and there are many weapons that are almost pointless for PvP.
At the very least, I'd love to see better rewards and payouts for combat missions. There's no reason why wing assassination missions and massacre missions need to be such low reward per effort missions considering the risk.
I don't like running cargo, I don't like mining, I don't like exploration and I don't see why I can't earn as much as everyone else doing what I enjoy most in the game and I know I'm not the only person who feels this way.
I lost many, many of my pve friends after Fdev nerfed the payouts for wing assassination missions in 3.0.
Also, why is there still no challenging pve for a full wing of players in fully engineered Corvettes? I understand that there needs to be easier missions for new players with little to no engineering but why does it have to be either/or? Why can't there be easy missions for new players and hard missions for a full wing of experienced players in fully engineered ships?
PvP on the other hand is a tough cookie and I don't even know where to begin with it.
I think it would at least be a start if Fdev made an official PvP system where rebuys we're waved crimes we're turned off. Fdev could also make it so that killing another player could reward you with credits or something. I don't know ow but something really needs to be done with PvP in this game.
I'm not even gonna mention "open only power play" because even if Fdev did this, I don't see players even using it anyways.
So please Fdev, I'm begging you, please work on combat and PvP next. Pretty, pretty please with sugar on top. Please don't just leave us out to dry.
Beyond has been great for many people, no doubt, but combat missions still suck, PvP is mostly pointless, time to kill is way too high in fully engineered ships, and there are many weapons that are almost pointless for PvP.
At the very least, I'd love to see better rewards and payouts for combat missions. There's no reason why wing assassination missions and massacre missions need to be such low reward per effort missions considering the risk.
I don't like running cargo, I don't like mining, I don't like exploration and I don't see why I can't earn as much as everyone else doing what I enjoy most in the game and I know I'm not the only person who feels this way.
I lost many, many of my pve friends after Fdev nerfed the payouts for wing assassination missions in 3.0.
Also, why is there still no challenging pve for a full wing of players in fully engineered Corvettes? I understand that there needs to be easier missions for new players with little to no engineering but why does it have to be either/or? Why can't there be easy missions for new players and hard missions for a full wing of experienced players in fully engineered ships?
PvP on the other hand is a tough cookie and I don't even know where to begin with it.
I think it would at least be a start if Fdev made an official PvP system where rebuys we're waved crimes we're turned off. Fdev could also make it so that killing another player could reward you with credits or something. I don't know ow but something really needs to be done with PvP in this game.
I'm not even gonna mention "open only power play" because even if Fdev did this, I don't see players even using it anyways.
So please Fdev, I'm begging you, please work on combat and PvP next. Pretty, pretty please with sugar on top. Please don't just leave us out to dry.
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