I just stumbled over an old planetary book mark: it had Tin, Cadmium and Ruthi-something (no not roofies).
I took the time to stockpile some much needed rares, and then I noticed I had not done a detailed scan of all the planets.
And a couple of them had potentially higher yield over the one I had bookmarked.
Flicking too and from the different planets and quickly reading over their "drop" percentage of materials got, a little cumbersome.
After all the system map wasn't really designed with material filtering in mind.
But that is where this is going.
Filtering the Galaxy maps AND system maps for specific materials and organising by higher percentages.
Which of course factors into what you have scanned and what scan data you have bought (or acquired through permit unlocks or Mission Board reward).
Scans for every conviable type of material (leaving literally no stone uncovered).
Or a quicker scans for a certain specific material but you might miss the motherload in the process.
I still to this day use the logic that the "good stuff" the rares, can be found in trenches and craters, and surely if a crater has as trench (exposing the heavier materials underneath).
But being able to scan the an asteroid field or planetary body for a specific material and WHERE to find it is how to make mining and prospecting-exploration a bit more interesting.
I took the time to stockpile some much needed rares, and then I noticed I had not done a detailed scan of all the planets.
And a couple of them had potentially higher yield over the one I had bookmarked.
Flicking too and from the different planets and quickly reading over their "drop" percentage of materials got, a little cumbersome.
After all the system map wasn't really designed with material filtering in mind.
But that is where this is going.
Filtering the Galaxy maps AND system maps for specific materials and organising by higher percentages.
Which of course factors into what you have scanned and what scan data you have bought (or acquired through permit unlocks or Mission Board reward).
Scans for every conviable type of material (leaving literally no stone uncovered).
Or a quicker scans for a certain specific material but you might miss the motherload in the process.
I still to this day use the logic that the "good stuff" the rares, can be found in trenches and craters, and surely if a crater has as trench (exposing the heavier materials underneath).
But being able to scan the an asteroid field or planetary body for a specific material and WHERE to find it is how to make mining and prospecting-exploration a bit more interesting.