Hi Guys,
Just thought I'd throw out a request for direct input from any creative types out there for some in-game content. If you don't know what I'm on about, please go here.
People die.
I'm not just stating the obvious. In BfLS (which I hate to say is a pure PvP game) players will die a lot. When players die, there will be a text announcement to all players so that the killer is rewarded with noteriety and the victim is mourned (yeah right).
This text takes the form of a template. For example [X] has destroyed [Y], Where X is the killer and Y is the victim.
I need a number of variations on this template to mix things up a bit. If you have one (or more!) then please leave them for me on this thread and I will include the really good ones in the game. Here's some others I came up with, to give you a bit of inspiration:
[Y] got the sharp end of [X]'s beam laser
[X] helped [Y] test out his remLock device
[X] took [Y] out of the gene pool
Thanks!
Just thought I'd throw out a request for direct input from any creative types out there for some in-game content. If you don't know what I'm on about, please go here.
People die.
I'm not just stating the obvious. In BfLS (which I hate to say is a pure PvP game) players will die a lot. When players die, there will be a text announcement to all players so that the killer is rewarded with noteriety and the victim is mourned (yeah right).
This text takes the form of a template. For example [X] has destroyed [Y], Where X is the killer and Y is the victim.
I need a number of variations on this template to mix things up a bit. If you have one (or more!) then please leave them for me on this thread and I will include the really good ones in the game. Here's some others I came up with, to give you a bit of inspiration:
[Y] got the sharp end of [X]'s beam laser
[X] helped [Y] test out his remLock device
[X] took [Y] out of the gene pool
Thanks!