I found tons of documentation about the effect that completing missions has on the BGS, but NOTHING about what effects the BGS has on the logic of mission generation.
E.g. what types of missions will be offered by a faction, given the system and station economy, government, influence, economic state, and system population?
E.g. what types of missions will be offered by a faction, given the system and station economy, government, influence, economic state, and system population?