I have heard that selling on the black market will lower the influence of the controlling station. Has anyone confirmed this to be true? If it is, will it also lower influence if you sell at a slight lost?
It's kind of a shame that it applies to the anarchy (criminal / pirate factions).
It would be nice if black market trade had a positive effect on anarchy factions.
I do feel for the Pirates. Their job is tough and doesn't make much money, and their factions might as well have a big target painted on them.
Yes, blackmarket sales can tank a faction's inflence rather well.
Not sure about selling at a loss in a blackmarket. But I doubt it would help the controlling faction.
The best way is to frequently smuggle several different types of illegal goods.
I wonder if Archon's PP dynamic undoes this, because I've sold probably 100 million credits of slaves to one station in Archon space and as far as I know the faction in control has just as much influence.
FTFYAgreed. Iv suggested many times that FD allow any goods to be sold on the open market at Anarchy stations. If you can murder right outside the no fire zone with impunity you should be able toselltake a ton of narcotics.
It's kind of a shame that it applies to the anarchy (criminal / pirate factions).
It would be nice if black market trade had a positive effect on anarchy factions.
I do feel for the Pirates. Their job is tough and doesn't make much money, and their factions might as well have a big target painted on them.
More to the point - how can any true anarchy have a "blackmarket"? Surely it's an oxymoron?
I am actually suspicious that anarchy factions are negatively effected by blackmarket sales. Iv actually only noticed positive effects after selling millions of illegal goods at one Anarchy station. With that being said, Anarchy stations should allow sales on open market.
The problem with this is it is easily exploitable. All you need is a mate to jettison a cargo full of goods, so they are now stolen.Refering back to the stolen goods/alien goods being the only goods sellable on an anarchy black market... you can't "buy" stolen goods; they're stolen i.e have zero cost. Same goes for alien artefacts.
The problem with this is it is easily exploitable. All you need is a mate to jettison a cargo full of goods, so they are now stolen.
You can do that, but to what end?
If you're trying to tank someone's influence by selling stolen goods on the black market, I'd argue the time it'd take to get those jetted goods into your hold (given the limit on the number of canisters you can jet into space... 20-something last I heard?) you'd be quicker to just go to a nearby market in a different system and buy some illegal goods... provided the nerf FD made to the influence effects of zero-cost goods means 100t of stolen palladium has a comparable negative effect to selling 100t of purchased palladium for 700+cr profit (or for selling 100t of illegal goods for a negative effect)
Yeah, its much more time/credit efficient to buy illegal stuff from a nearby system and sell it at the black market. Technically it is exploitable but that exploit is probably only useful in very limited circumstances (illegal goods not available locally, huge in system travel times). I would also have a question about whether goods bought and sold at the same station has an effect at all - despite the cargo being "laundered".
Much more fun too to run a shield-less smuggling ship!
When unlocking the engineer who wanted me to deal with (I forget how many) black markets, I hit on the idea of docking in a station, taking a delivery mission, cancelling the mission, then selling the mission goods in the black market. Then move on to the next place with nothing illegal in the hold. I wonder if that could be carried to extremes to mess with faction influence?
Not anymore.
Black market sales used to increase rep. It still does but dramatically less so, so much you would hit hostile worth everyone in system in no time. Canceling missions kills rep pretty quickly.
Since hostile is nothing but a punishment state, you wouldn't be able to dock and influence a wars outcome with bonds or help in an election.