Major BGS update over in the news forum for those who don't normally check there, effective immediately.
- lots of rebalancing
- lots of explanation about some of the things we've been seeing
- extremely significant changes to how conflicts work (be prepared to answer questions of an "I did X but Y happened instead of Z" nature for the next few weeks)
-- length can now be truncated with an overwhelming victory
-- internal counting of actions towards the result is *not* just redirected influence
-- assetless conflicts impossible
-- and more...
Go read the full update at https://forums.frontier.co.uk/showthread.php/479111-Background-Simulation-Updat
- lots of rebalancing
- lots of explanation about some of the things we've been seeing
- extremely significant changes to how conflicts work (be prepared to answer questions of an "I did X but Y happened instead of Z" nature for the next few weeks)
-- length can now be truncated with an overwhelming victory
-- internal counting of actions towards the result is *not* just redirected influence
-- assetless conflicts impossible
-- and more...
Go read the full update at https://forums.frontier.co.uk/showthread.php/479111-Background-Simulation-Updat