BGS - it's quite frustrating to be working on ones own in system influence, and against another player Faction who we never meet as they choose to stick in Solo or Private Groups and/or are also cross Platform.
Would it be possible to nerf Influence so that one gains much more ( say 50%) if the mission task is taken and completed in Open, and/or much less ( ie half) if the mission is taken and completed in Solo or Private?
Perhaps like with bounties collected when your ship is killed, If you take a mission in open if you then try to log out and back into Solo or private it wipes the mission.
That way it would encourage players factions to come out and interact, which in a BGS contest is entirely appropriate.
Would it be possible to nerf Influence so that one gains much more ( say 50%) if the mission task is taken and completed in Open, and/or much less ( ie half) if the mission is taken and completed in Solo or Private?
Perhaps like with bounties collected when your ship is killed, If you take a mission in open if you then try to log out and back into Solo or private it wipes the mission.
That way it would encourage players factions to come out and interact, which in a BGS contest is entirely appropriate.