Hi folks !
I ain't used to post and I never complain about the game as it is....I try to play and have fun with what I have... and I actually love it BUT...
Even if I can understand the need to scan enemy ships before engaging them and even if we all know that a Gunship in a RES isn't there for mining ahem...it's quite annoying to have to scan the fighters if the mothership is already identified as wanted. Indeed, it happened to everyone I'm sure, to pull the trigger on an enemy before scanning it and then get a bounty on their head... OK Fine !
But if I scanned an enemy with a wanted status, and if that very same target releases a fighter against me, I should be able to gun it down right after exiting its mothership's bay. But it's not the case, you have to scan the fighter FIRST if you don't want to get a bounty on your head and that's a real threat in such situation because every second counts...having to wait for the scan to end is a real torture and I hope the devs will improve this cause it goes completely against combat strategy IMHO.
What do you think about it ? Is it OK as it is or should it be improved in some way ?
I ain't used to post and I never complain about the game as it is....I try to play and have fun with what I have... and I actually love it BUT...
Even if I can understand the need to scan enemy ships before engaging them and even if we all know that a Gunship in a RES isn't there for mining ahem...it's quite annoying to have to scan the fighters if the mothership is already identified as wanted. Indeed, it happened to everyone I'm sure, to pull the trigger on an enemy before scanning it and then get a bounty on their head... OK Fine !
But if I scanned an enemy with a wanted status, and if that very same target releases a fighter against me, I should be able to gun it down right after exiting its mothership's bay. But it's not the case, you have to scan the fighter FIRST if you don't want to get a bounty on your head and that's a real threat in such situation because every second counts...having to wait for the scan to end is a real torture and I hope the devs will improve this cause it goes completely against combat strategy IMHO.
What do you think about it ? Is it OK as it is or should it be improved in some way ?
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