Livestream Big Bug Hunt (26/07 @ 7PM BST)

He could have put it in a spoiler tag, but to be fair you are reading a livestream thread after the stream has ended.
 
He could have put it in a spoiler tag, but to be fair you are reading a livestream thread after the stream has ended.

Oops, there may be a misunderstanding here. I mean balls that it happened and plonkers to the seal clubbers - DID NOT MEAN StevieG, no problem with "spoilers" on what happened in a livestream!

[haha]
 
How unsurprising to see 2 of the biggest seal clubbers waiting in the target system before the stream even started.... I wonder who could have leaked the info to them...

Oh what a surprise they killed Ed and Will rather than the bugs they were there to kill, well I bet no one saw that one coming...

Delta Squadron Peace & Security Enforcement Wing arrived 5mins too late to save you Ed & Will, we didnt have inside info nor the dev tools to get us there in time ;)


Honestly though, this is the game FDev built. There's nothing to criticize. Like it or not that was their gameplay design in action.
 
Yep totally missed this one, but enjoyed watching it afterwards, I like the fact that you guys are going to learn how to fight bugs and also to unlock things we are doing in game. I know hard core players may not find it interesting but it will be cool to see what tips you get and also your experience of finding materials.
Maybe try a private group as Xeno weapons are useless against gankers and also when you are unlocking materials you don't need people just stream sniping you. We could come and protect you but I don't want to give gankers any entertainment.
 
Hello Commanders,

For tonight's livestream Ed and I will be going on a big bug hunt... and by bugs, we're going to deliver some human justice to the intergalactic menace... the Thargoids!

We won't be going on this hunt alone however, we've commissioned Orange Spark of the Galactic Academy to join us, and arm us with both tech and knowledge to properly tackle this menace!

Join us in just over an hour (7PM BST) on our YouTube channel here.

See you there!

I am reply #27, really poor for an event this big(well it is) .
Can we have more warning next time ?
 
Ed and Will...

Contact ALL player groups, and your Open play will become much smoother. Give this a chance to become a MEANINGFULL PVP event, in game, where there are players who wants to kill you, and players that wants to protect you both.
 
Ed and Will...

Contact ALL player groups, and your Open play will become much smoother. Give this a chance to become a MEANINGFULL PVP event, in game, where there are players who wants to kill you, and players that wants to protect you both.

That just means no matter what they plan to do ( aliens, engineers etc ) it just turns into a big pvp fight every time, no so great for those who wanted the advertised content, not pew-pew all time.
 
I watched the last 20-30mins or so live, this being something I was interested to see done from the perspective of someone new to hunting Thargoid Interceptors. Despite the outcome, for me the biggest frustration was the lack of preparation, with Will even having to check his control scheme and struggling with the very basics of controlling his ship as a result. I don't understand this at all, both Ed and Will are not new to the streams, both are good pilots (I've seen them fly when they have everything set up) and both of them should have their own control schemes on the hardware they have in the office, right? Ed is very comfortable (and experienced) using the Xbox controller so he is less affected but Will seems to prefer something else (HOTAS or keyboard and mouse?) so why not use what you prefer and spend a few minutes outside the valuable stream time making sure it's set up for you? Thargoid combat is one of the toughest PvE challenges in the entire game, so why make things unnecessarily hard on yourselves?
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A constructive suggestion: since the 'Bug Hunts' are to be a regular series, why not spend a couple of minutes at the start of each episode discussing what you learned from the previous one and what changes have you made to your ships/approach as a result? For example, Ed took a while to bring down the Marauders he fought (though for an unengineered ship I think he did a very respectable job), so would it have helped to switch to using gimballed rather than fixed weapons (or turreted AX weapons)? Do you want to focus on stronger shields or armour or run a hybrid build? Are you happy with the effectiveness of the AX weapons or do you want to spend time getting other weapons from Tech Brokers? Do you need more practice with the timing of the shutdown field neutraliser or flak launchers? Do you want to wing up with each other, using NPC fighter pilots, or multicrew for a fighter pilot (and maybe gunner, who could control turreted AX weapons)? Have you an engineered loadout that you are aiming for and do you know what materials etc. you need to get all the modifications made (including unlocking Engineers and getting System Permits and superpower ranks to reach them)?
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Good luck with future streams, o7
 
I was a bit cheesed of with this livestream. I like the presentation style of the guys in general, but I wanted to learn something useful about the subject, and I thought there was almost nothing there. Lot's of Ed saying "it's tough doing this on a stream so be nice" - but very little useful info. I would sooner mess about myself with Elite Dangerous than watch other's doing it, as nice as they may be.

Seems like there's too much spun out "community" based fluff from FD and not enough substance. Those days before Horizons was released and we were getting weekly updates, and seeing the development of the planetary landscapes, the SRVs and the surface bases seem like an awful long time ago. :-(
 
A constructive suggestion: since the 'Bug Hunts' are to be a regular series, why not spend a couple of minutes at the start of each episode discussing what you learned from the previous one and what changes have you made to your ships/approach as a result? For example, Ed took a while to bring down the Marauders he fought (though for an unengineered ship I think he did a very respectable job), so would it have helped to switch to using gimballed rather than fixed weapons (or turreted AX weapons)? Do you want to focus on stronger shields or armour or run a hybrid build? Are you happy with the effectiveness of the AX weapons or do you want to spend time getting other weapons from Tech Brokers? Do you need more practice with the timing of the shutdown field neutraliser or flak launchers? Do you want to wing up with each other, using NPC fighter pilots, or multicrew for a fighter pilot (and maybe gunner, who could control turreted AX weapons)? Have you an engineered loadout that you are aiming for and do you know what materials etc. you need to get all the modifications made (including unlocking Engineers and getting System Permits and superpower ranks to reach them)?
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Good luck with future streams, o7

This is a great suggestion, I enjoy the humour of Ed and Will's double act but also, _if_ they genuinely intend to try and take down one of each kind of Thargoid and not just bumble around like Abbot and Costello then they need to get a bit more serious and the above is a great way to focus on their aims for each episode. I think they also need to switch to solo/private ... after years of watching the livestreams I think we all know how to get steam sniped by now, it's time to show us something new because those guys are NEVER going to tire of doing that.

Note to new players who might be put off flying in Open by watching Frontier's livestreams ... it's nowehere near as bad as these might make it seem, it's only because it's a live broadcast with known FD employees who are broadcasting their location like a massive beacon saying "we're here, come and kill us" that it happens so regularly.
 
It might be very nice if corioilis or similar links to the builds used were given, both at the start without engineering and at perhaps a mid and end point after all the engineering and tech broker unlocks have been earned.
 
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