Big ship, small claims - where are you EFT when you need it?

In the year 3301, there are no EFT (electronic funds transfer) from banks apparently.

I don't mind big ships not being able to dock at outposts - kinda cool and adds immersion/realism.

And makes me plan my trade routes appropriately - so far so good. But it's kinda my OCD flaring up looking at these small claims for bounties I get killing outlaws that jump me as I pass through a system that only has outposts - so I kill outlaws there but can't land there to pick up my claim before heading on way to destination.

The loss of credits is zero issue. I dislike seeing my UI panel filled up with all these claims that I need to reverse cycle thorough if I go reverse order for viewing missions (I pick up like 20+ missions at a time so scrolling is already a must)

Would really like an option where if you pick up the claim in system - then you get 100%. But have some option where there's an ATM or something at every star port and you can turn in claims from anywhere, but say at 50% value or whatever - anything, just so I can clear claims out without getting in a smaller ship to pick them up.

And I know they disappear over time, but it's still ~week, and they will be coming in as fast as going out, so basically - a screen full to scroll through always.

Hoping for better UI management updates down the line...
 
Hmm, I like the ATM thought and I would really like a way to claim my bounties at any station or outpost but with a penalty fee based on distance.

After all, if I claim a bounty for system B in system A then system A must send a courier to system B to claim the bounty for themselves.

Perhaps a penalty based on lightyears?

-1% of bounty per lightyear from system (there is a limit how far a system is ready to send a courier to claim something)
 
I prefer the idea that certain stations like High Tech or Military have the ability to cash in all bounties.
 
Hmm, I like the ATM thought and I would really like a way to claim my bounties at any station or outpost but with a penalty fee based on distance.

After all, if I claim a bounty for system B in system A then system A must send a courier to system B to claim the bounty for themselves.

Perhaps a penalty based on lightyears?

-1% of bounty per lightyear from system (there is a limit how far a system is ready to send a courier to claim something)

Yea that's a good idea - some percentile based on LY distance, or kinda like real world do it by zones. Most banks will give you an international money transfer fee vs local banking fee, but if you're sending to certain countries tack on additional fees.

So I guess either a straight 1% sliding rule based on LY like your suggestion, or less specific but simpler a sliding scale based on if you're still in the same PP space, X reduction, and for every PP zone farther additional deductions.

Regardless of the discount scheme, personally I'm less invested in how it is setup and more so in just let me cash these in at any star port location, even if it is a 99% discount
 
I would like to be able to cash bounties when near starport/outpost (less then 5 km distance).
With a fee if not docked, and no fee if docked.

It will solve the problem. And player have to travel to starport/outpost - so still in danger of transporting bounties to cash in.

Edit:
And if Pilots Federation is present as a minor faction in the system - player should be able to cash in all bounties, no matter where are they from. With a fee maybe.
 
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The obvious fix for the OP is the purchase of a cheap ship that can land at Outposts. Grab a Hauler or a Sidewinder and go clear that UI by cashing in those bounties.
 
This all not-being-able-to-claim-a-bounty-from-anywhere thing is ridiculous. It's not like I'm getting my money in cash, with real paper bills right ? I'm not carying 10 millions in my pocket, or in the back of my ship.

SOOOO everything is virtual money transfer. AND our ships are able to send messages to other Commanders, on the other side of the galaxy. We are also able to access Galnet from anywhere, anytime.

The only reason we have to dock to claim bounties is because in the year 3301, wifi doesn't exist.
 
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The obvious fix for the OP is the purchase of a cheap ship that can land at Outposts. Grab a Hauler or a Sidewinder and go clear that UI by cashing in those bounties.

I said in my OP that is an option. But I don't see that as a fix, that is a workaround. A viable one to be sure, yet a time distraction that has less to do with whether we earn or not earn those credits, and more just cluttering up the limited UI of our transaction tab.

It would be akin to saying - let's say for some reason Frontier did not implement the current meta we have today. But everything we have today minus fueling method at stations.
-let's say instead, in order to refuel you need to land at a pad to dock like we do now. but that if you wanted to refuel, you needed to lift off and head over to a 'gas station' on another pad, hook up, click the refuel and pay
-if this were the case, I am quite positive the majority of requests would be - we are already there in the station, why can't we just refuel from our docking pad?

-same analogy for claims credits - we are already in that system - even if faster than light speed banking systems did not exist, and I find that hard to believe in a theoretical civilization that zips around like we do for trade, but can't seem to do EFT transactions outside the physical distance of a station - not even within the same system.

So again your observation is correct - there is a work around, but it is not a fix.
 
This all not-being-able-to-claim-a-bounty-from-anywhere thing is ridiculous. It's not like I'm getting my money in cash, with real paper bills right ? I'm not carying 10 millions in my pocket, or in the back of my ship.

SOOOO everything is virtual money transfer. AND our ships are able to send messages to other Commanders, on the other side of the galaxy. We are also able to access Galnet from anywhere, anytime.

The only reason we have to dock to claim bounties is because in the year 3301, wifi doesn't exist.

But they are also local.

A bounty in one system is not a bounty in another.
A claim in one system is not a claim in another.
Wifi cannot cross between systems

So communication is still limited by distance to a system and I would also boil it down to year 3301 bureaucracy where you actually have to show up and prove claim/pay fines.

But I do think there should be an option to turn in at ANY station.

Messages between commanders are merely gameplay and somewhat outside the simulation - otherwise we would be limited to insystem communications.
 
But they are also local.

A bounty in one system is not a bounty in another.
A claim in one system is not a claim in another.
Wifi cannot cross between systems

So communication is still limited by distance to a system and I would also boil it down to year 3301 bureaucracy where you actually have to show up and prove claim/pay fines.

Good point, but it doesn't explain why you have to dock and go shake the hand of the local official to get a virtual bank transfer.

I imagine a dialogue between an outpost control room and an Anaconda :
"- Hello outpost, i'd like to claim bounties"
"- Hello Anaconda, let me check your identity with the electronic signature of your ship. I'm glad you don't have to dock, this clever electronic signature thingy was invented over a thousand years ago"
"- Thank you outpost, let me begin the transfer of the ship-scan log of the baddies I handled for you via a wifi transfer, a handy little wireless communication mean that was invented over a thousand years ago"
"- Thank you Anaconda, your identity is verified. We are processing your ship-scan log you just sent, we'll make an electronic fund transfer right away... Your account has been credited, thank you for making this system a more peaceful place"
"- Thank you outpost, have a good day"
 
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Good point, but it doesn't explain why you have to dock and go shake the hand of the local official to get a virtual bank transfer.

I imagine a dialogue between an outpost control room and an Anaconda :
"- Hello outpost, i'd like to claim bounties"
"- Hello Anaconda, let me check your identity with the electronic signature of your ship. I'm glad you don't have to dock, this clever electronic signature thingy was invented over a thousand years ago"
"- Thank you outpost, let me begin the transfer of the ship-scan log of the baddies I handled for you via a wifi transfer, a handy little wireless communication mean that was invented over a thousand years ago"
"- Thank you Anaconda, your identity is verified. We are processing your ship-scan log you just sent, we'll make an electronic fund transfer right away... Your account has been credited, thank you for making this system a more peaceful place"
"- Thank you outpost, have a good day"

Oh i agree.

local communication should be available within say 15km of any station/outpost so one does not HAVE to dock.
 
But they are also local.

A bounty in one system is not a bounty in another.
A claim in one system is not a claim in another.
Wifi cannot cross between systems

So communication is still limited by distance to a system and I would also boil it down to year 3301 bureaucracy where you actually have to show up and prove claim/pay fines.

But I do think there should be an option to turn in at ANY station.

Messages between commanders are merely gameplay and somewhat outside the simulation - otherwise we would be limited to insystem communications.

In a theoretical civilization in 3301, as shown by Frontier - clearly FTL communication DOES exist - in the form of thousands if not millions of NPC traders crossing systems all the time. So at a bare minimum - whatever equivalent of a Western Union and/or BTS (bank transfer system) would exist in the form of bearer bond-credit chips being flown as matter of ROUTINE between systems by the normal traders bringing other goods, or even governmental couriers

So while real time communications does pose a problem outside the light speed barrier between systems - clearly FTL TRADE does exist - and if trade exists - then a banking system that allows for inter-system transfer is logical and possible just with the mechanics that we see in game right now.

e.g. I go to system 50 LY away from where my claim was earned. I goto the bank ATM or whatever and by the SAME system that the local bounty claim knows I "earned" that kill when I took out a wanted outlaw despite if happening outside their system, then that bank ATM should know I earned that kill too - and give me whatever discounted value ala Western Union taking a cut of any transferred funds.

Then whenever the banks 'settle up' by exchanging the credit chips flown by couriers or traders, the transaction is verified. This is no different than I goto a bank today, cash a check, and they advance me the full amount despite my cheek not having actually cleared the bank transfer system of wherever my check was drawn from. Similarly, a galactic FTL civilization would have to have similar policies, otherwise zero trade between systems could occur other than as barter - which clearly does not happen since we are paid in uniform galactic standard Credits.
 
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Mentioned many times - there should be a broker that will take your bounty claims at 50% (+% maybe depending on influence) and cash them for you.
 
The obvious fix for the OP is the purchase of a cheap ship that can land at Outposts. Grab a Hauler or a Sidewinder and go clear that UI by cashing in those bounties.

I kept my Cobra with a decent jump range for this purpose and enjoy using it as such.

If you're normally a 'one ship man' use a hauler. The jump range can be 30ish making it quick to mop up the claims. The cost in sell back depreciation is only a few K (or keep it for next time).

Sui-Sidewinder is a quicker option. But not very immersive.
 
I kept my Cobra with a decent jump range for this purpose and enjoy using it as such.

If you're normally a 'one ship man' use a hauler. The jump range can be 30ish making it quick to mop up the claims. The cost in sell back depreciation is only a few K (or keep it for next time).

Sui-Sidewinder is a quicker option. But not very immersive.

It's not the cost of having a small ship or even bunch of extra ships for me. It's the time to swap ships at all - and I'm ok with writing off the entire claims credits, but like I said - they stay in the transaction tab and generally by the time one expires out, another one will have taken it's place.

If the UI on the transaction tab was actually tabbed, then it would be no big deal - but since it's mandatory to reverse scroll through the claims when wanting to reverse scroll through your missions, it gets to be a hassle.

Hence hoping for some kinda update later that allows us to take claims from any system, even if it is at a huge reduction in claims credit.
 
Really I ended up not caring about the 100's of bounties I have, a couple of mil is nothing later on, yeah sure I would click a give 50% away just to claim it from anywhere, but its not really important.
 
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Really I ended up not caring about the 100's of bounties I have, a couple of mil is nothing later on, yeah sure I would click a give 50% away just to claim it from anywhere, but its not really important.

To reiterate once again - cost is ZERO concern to me as well. I would give up all my bounty claims for 0% value if I could just turn them in at any system location.

It is the TIME needed to either swap to smaller ship to land on outposts where no other large pads exist - or live with the claims in my UI which I've explained over and over - the UI is fairly poor for listing long lists as there are no tab structures and all items are cycled through in order to reverse cycle mission info.
 
To reiterate once again - cost is ZERO concern to me as well. I would give up all my bounty claims for 0% value if I could just turn them in at any system location.

It is the TIME needed to either swap to smaller ship to land on outposts where no other large pads exist - or live with the claims in my UI which I've explained over and over - the UI is fairly poor for listing long lists as there are no tab structures and all items are cycled through in order to reverse cycle mission info.

Agree. My OCD twitches when the claims tab fills up with clutter.
I would happily waive the payout just to delete the voucher!
An ‘abandon’ option like with accepted missions would do it.
 
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