Binary systems

Are the worst! Upon arrival, I kid you not, I zoomed right through one of the stars and get sandwiched smack in the middle of them. I manage to get away, but not before I take a lot of heat damage to my modules. I think my temperature reached well over 140%. It all happened so fast, it was super scary and I could feel the tension racing through my body and my heart was pounding hard. I got very hot very fast but I realized immediately how much danger I was in and I was not about to lose my ship like that, not with all that data I had collected so I got out of there super quick. Good thing I brought some field-maintenance units. This game sure loves to throw punches at you when you least expect it.

But seriously though, how absurd would it be to lose your ship like that? You have no control over it. Game: "Alright, you will die now. Deal with it". If it were to ever happen to me I'd probably rage quit the game for a little while to cool off (no pun intended).
 
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If anything, I'd like space to be more dangerous than it is. Like black holes having an actual point of no return, electrical storms in nebulae etc. Nature isn't a playground for humans. If you get too close to the fire, you will get burned.
 
If anything, I'd like space to be more dangerous than it is. Like black holes having an actual point of no return, electrical storms in nebulae etc. Nature isn't a playground for humans. If you get too close to the fire, you will get burned.
I can agree to that. My immersion and suspension of disbelief got a little bit broken the first time I encountered a black hole. I thought "I'm gonna fly right into it!" just to see what would happen, and got very disappointed. I would very much like to see event horizons added to black holes.
 
Are the worst! Upon arrival, I kid you not, I zoomed right through one of the stars and get sandwiched smack in the middle of them. I manage to get away, but not before I take a lot of heat damage to my modules. I think my temperature reached well over 140%. It all happened so fast, it was super scary and I could feel the tension racing through my body and my heart was pounding hard. I got very hot very fast but I realized immediately how much danger I was in and I was not about to lose my ship like that, not with all that data I had collected so I got out of there super quick. Good thing I brought some field-maintenance units. This game sure loves to throw punches at you when you least expect it.

But seriously though, how absurd would it be to lose your ship like that? You have no control over it. Game: "Alright, you will die now. Deal with it". If it were to ever happen to me I'd probably rage quit the game for a little while to cool off (no pun intended).

First of, your post is barely readable against a dark background. I had to select the text in order to be able to read it.

2nd, you have control over it. Selecting the system in the galaxy map reveals its a binary system, and you can actually see where the companion is. All you have to do is compare the position against the angle under which you'll be entering the system. If it lines up with the position of the companion, enter the system from another neighbor.
 
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If anything, I'd like space to be more dangerous than it is. Like black holes having an actual point of no return, electrical storms in nebulae etc. Nature isn't a playground for humans. If you get too close to the fire, you will get burned.

I'm inclined to agree. It's saved me more than once, but I think the instant-stop when you get too close to a sun while cruising along at 2C is a bit silly. You should fly through the star (or planet/moon) and incinerate yourself.

Though with regard to the original post, I think it's kind of silly that we can't choose our warp-in point in a system (near a star, but we choose which star). We can't even usually tell with great accuracy when we're jumping into a binary system, can we? You'd think with all these fancy sensors and things we'd be able to warp safely from star to star.

I'm all for space tarvel being dangerous due to pilot error (as you say, getting too close to the fire), I think for a game unavoidable death (for exmaple, a meteor [or a toilet seat] falling on your head) shouldn't be a thing. But giving pilots more circumstances where they can make errors? All for that.
 
First of, your post is barely readable against a dark background. I had to select the text in order to be able to read it.

2nd, you have control over it. Selecting the system in the galaxy map reveals its a binary system, and you can actually see where the companion is. All you have to do is compare the position against the angle under which you'll be entering the system.
Sorry! I didn't do anything to the post though, dunno why it turned out like that, I've made the text white now. And thanks for the tip, I didn't know you could do that.
 
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Sorry! I didn't do anything to the post though, dunno why it turned out like that, I've made the text white now. And thanks for the tip, I didn't know you could do that.

No worries :)
And checking is time consuming though. I did it at first, but stopped doing it on these long journeys. After visiting around 5000 systems, I never managed to jump into a star. The close calls where... refreshing though, to say the least :)
 
No worries :)
And checking is time consuming though. I did it at first, but stopped doing it on these long journeys. After visiting around 5000 systems, I never managed to jump into a star. The close calls where... refreshing though, to say the least :)
Alright, but I don't think I'm ever going to shake the fear of it, I'm scarred for life now. But it seems like it's a fairly rare thing so I'll try not to worry too much.
 
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