Bio and geo activities payments/rewards needs some love

Afternoon everyone,

We know if Frontier has plans to increase the rewards for these activities? I love the mechanics they added with Odyssey but the payment when selling samples is bit low compared to other activities if we analyze the time needed to travel, search and loot samples.

What's your thoughts about this issue?

Fly safe o7
 
What's your thoughts about this issue?

First, plant scanning was tacked on as an afterthought in attempt to soothe all the CMDRs who didn't want just an FPS. So it's not a surprise it came out with a hated mechanic and poor rewards.

Second, it will get adjusted. If FD SOP is followed, plant scanning will invariably be changed to be atleast somewhat lucrative. This will fuel a spike in plant scanning activity, to which FD may respond to by nerfing it, returning it to it's former status.
 
First, plant scanning was tacked on as an afterthought in attempt to soothe all the CMDRs who didn't want just an FPS. So it's not a surprise it came out with a hated mechanic and poor rewards.

Second, it will get adjusted. If FD SOP is followed, plant scanning will invariably be changed to be atleast somewhat lucrative. This will fuel a spike in plant scanning activity, to which FD may respond to by nerfing it, returning it to it's former status.

What's DF SOP? I'm relatively new to the game.
 
We know if Frontier has plans to increase the rewards for these activities? I love the mechanics they added with Odyssey but the payment when selling samples is bit low compared to other activities if we analyze the time needed to travel, search and loot samples.
Compared with most other Odyssey activities - especially those which can be done without upgrading your suit and weapons a bit - a few hundred thousand to a million credits for a few minutes of wandering around on a planet actually compares reasonably well with Odyssey mission payouts, or the low-intensity CZs, or the money you'll get from selling salvage site loot.

Compared with Horizons activities everything in Odyssey except high-intensity CZs is massively underpaid compared with its Horizons analogue. But then, you don't need large amounts of credits to buy Odyssey equipment anyway - there's no suit/weapon equivalent of the Anaconda (or even really of the Asp) where you need that sort of money. Of course, the other Odyssey activities you can do without doing their Horizons analogue - whereas to do exobiology, you need to be doing Horizons exploration too, so the fact that it is unlike the other activities somewhat integrated with Horizons gameplay makes the payout disparity even more obvious.

It would be nice for exobiology to do something, though - the rank unlocks a couple of minor cosmetics, the data itself is solely worth credits and doesn't do anything for the faction you sell it to, you can't get materials to upgrade your Artemis through it (while Horizons exploration is the main source of raw materials for all sorts of upgrades), etc.
 
It would be nice for exobiology to do something...

Will be necessary to keep it from being a largely overlooked feature, ala MC. But, as we know from MC, that doesn't mean anything.

It would have been better had FD put the resources in to making a healthy procgen system. That way finding undiscovered varieties would be feasible for CMDRs, and thus not requiring rewards to make finding them enjoyable. If there were some millions of combinations and CMDRs got to name discovered varieties, it would be a sensation.
 
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