Black Holes are inverted compared to reality

Black holes in the game kill players by frying them to death. This would be a result of Hawking Radiation. However, the temperature of the radiation should be inverse to the mass.

In other words, we should be able to cosy up to Sag A* without breaking a sweat, but meeting a small low mass black hole should fry you long before you reach the drop or exclusion zone.
 
Oddly enough, small black holes apparently absorb far more radiation than they emit, although I doubt this would stop you from getting fried. As for cozying up to Sag A, its event horizon is about 22 million km. Any closer and you are never going to escape that sigularity.
 
IRL, Sag A*'s emissive radiation (not just EMR, also particles at relativistic speeds) is generated by external gases spiralling* to their dooooooooooom.

Hawking Radiation doesn't really move the needle - most of the action is well away from the event horizon.

However your point stands - no reason for a black hole to be warm unless it's got something to chew on. Our real-world picture is skewed because we can only see the black holes that emit or cause radiation (because otherwise what you gonna look at? It's black...) plus a very few that were discovered through gravitational lensing.

So in short, if E:D has a bunch of procedurally generated cold, dead black holes that are incredibly hard to find and not very interesting to look at or interact with - that is accurate to our universe.

IIRC for Hawking radiation to actually be hot the BH has to be well down below subatomic scales.

*not a spiral, actually some serious weird shiz with 99% of the particles ejected from any near-black-hole path, and only about 1% actually making it to the EH.

[Edit: decided not to confuse things by mentioning ergospheres...]
 
no reason for a black hole to be warm unless it's got something to chew on.
Are they actually warm in the game though? Correct me if I'm wrong, but once you drop out of frame shift, your ship's heat goes way down.

So what's actually happening in the game is that your frame shift drive is struggling to bend space and that's generating heat, not the black hole itself.
 
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