Black holes.. yet another disappointment

I would like them to be dangerous in game, and suck you in. It needs to be differcult to get away , explorers without repair modules will should be in the sticky doo doo.

You should hear crushing sounds as you get closer. Blown out canopy if you venture to close.
 
What's funny is that I'd have expected the lensing effect to be the part they'd have been hesitant to add, and instead opt for a black spherical shadow / event horizon (depending on how accurate they want to be) at the very least, possibly with a white hazy ring around it as a photon sphere. Those would be easy to represent, relatively speaking, and yet aren't included.

The accretion disc is a whole separate matter, and to make that work nicely with the lensing effect would be a little more difficult, though not impossible.

Black holes should be terrifying and beautiful.

(and I'm avoiding making comparisons with Space Engine, since that program is entirely about the visuals, without having to work in a game environment, so it's not a fair comparison).
 
Have you guys played Outer Wilds? There is a black hole at the core of one of the planets and a white hole in the outer solar system. I think this is the best a game has done so far with BHs. There is a lot you can experiment with as well (go in the black hole, find out what happens).

BUT, I have been looking at Elite Dangerous for some years now and have been waiting for them to do it right... accretion disk can be simulated with AI easily now, plus the BHs only need one if they are spinning... the main thing is we need is a proper event horizon and I'd be happy. I get why they can't make it realistically dangerous, we don't know what happens and an instant death black screen would be .
 
The BH effect I love is when it flies by your canopy, when you don't know it's there and start to accelerate from an FSS scan position adjacent to the BH.
 
But right now BHs are pretty crap - I've got as close as 25 metres to one with no ill effects,
A friend and I put our ships nose-to-nose ONE metre each side of a black hole singularity. I also got it "in my cabin" in the sense of being 1 metre below me (I assume my pilot's chair is the centre point of reference for distance shown on the reticule/gunsight).

It is fun when you go to SC though, facing away, and the galaxy turns inside out.
 
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