Black holes

So, I see that ED will have black holes, just read this article about how they affect local space-time.

http://www.independent.co.uk/incoming/nasa-gets-rare-glimpse-at-black-hole-9674026.html

Was wondering exactly what black holes would be like in ED, from a graphical standpoint (will they be visible, will they have matter swirling around them etc.)

But, also from a physics perspective (will it affect anything, difficult to affect time obviously, but will it affect anything else)

Or, will they just be pretty from a distance, and you are mass locked, if you try to get near them?

I appreciate that really, these are low Priority from a game function, there will probably be no trading at these places, however, I would expect the average Joe might want to book a trip to visit one, for sight seeing purposes. So, when we get people transport, there might be runs out to them - though 300+ LY is a long ride!

EDIT: 324 Million LY - Okay, that is a few more jumps than ideal! :D

Slim
 
Mass locking as the game evolves should dwindle down to much closer to objects, but since a black hole has a lot more mass, it shouldn't be possible to get too close in SC. But if they allow it, I think SC should be a very rough ride, given the space-time disruptions that would mess with its space folding.

There's a lot of black holes labeled on the galaxy map, you don't have to go to the center one to see one.

As for looks, unless it has an accretion disk or a nearby orbiting companion, you won't see much except maybe some gravitational lensing. When you see distortions in the starry background, it's not a good idea to head that direction.
 
Last edited:
but since a black hole has a lot more mass
Stellar black holes are not too massive. I think mostly under 10 Sol M (and i think biggest we know in Milky Way is ~15 Sol M).

Compare it to stars, we know stars that are up to ~250 M of Sol.
 
Mass locking as the game evolves should dwindle down to much closer to objects, but since a black hole has a lot more mass, it shouldn't be possible to get too close in SC. But if they allow it, I think SC should be a very rough ride, given the space-time disruptions that would mess with its space folding.

We won't see anything like this during the course of our normal travels, if the game is realistic. That article is about Markarian 335, something called a Seyfert Galaxy with a very energetic, supermassive black hole at the center. There is a massive black hole at the core of the Milky Way, but not like that monster in Mrk335.

In addition to whatever they do with the big one at the core, I think what we're likely to encounter are the "normal" stellar mass black holes from collapsed heavy stars. They won't have any higher gravity than the original star, but since the radius of the gravitational pull doesn't change, it's probably a good idea not to get too close.
;)

As for visual effects, I hope we see a mix of obvious black holes with accretion disks and big flares at the poles, as well as more invisible ones where all you see is the ring of light distortion. Could be a very interesting hazard for explorers.
 
v4641 sgr is our closest at approx. 24000 LY. still a load of jumps haha, but perfectly doable. I do be believe I have my first intended long distance destination. hope its in there, I believe it was a binary system originally.
 
Last edited:
v4641 sgr is our closest at approx. 24000 LY. still a load of jumps haha, but perfectly doable. I do be believe I have my first intended long distance destination. hope its in there, I believe it was a binary system originally.

Ahem:
blackhole.jpg

HD 18326 Dual-Black-hole ~1300ly ... closest one i could find in the starmap


ps. v4641 Sagittarii is there as well @ 30.000ly
 
Last edited:
Ahem:
blackhole.jpg

HD 18326 Dual-Black-hole ~1300ly ... closest one i could find in the starmap

I think there is one somewhere around 34Ly from the starting area but it is a single one.

Also as far as graphical representation is concerned black holes should appear as black circles with space lensing around them. That's the only way it makes sense in a 3d environment like this game.

I like the idea of SC becoming increasingly rough and choppy (kinda like hyperspace) the closer you get to one.
 
Ahem:
blackhole.jpg

HD 18326 Dual-Black-hole ~1300ly ... closest one i could find in the starmap


ps. v4641 Sagittarii is there as well @ 30.000ly

It might be nice if the Galaxy map allowed you to filter on stellar object types, such as Binary, Black Hole, Triple Stars (if that's a thing?) as well as the more likely filter of Has Planets, Has Stations, Is Fed, Is Empire etc.

1300LY is very doable, the 34LY even more so, I certainly plan to add a few on my sightseeing tours.

I really want to see one consuming a nearby sun. That should look truly epic, I hope that FD don't show us any spoilers for that, like they did with the sun animations, if they had let us just see that for ourselves, it would have been awesome.

I want fantastic things left in the game for us players to find.:D

Slim
 
Stellar black holes are not too massive. I think mostly under 10 Sol M (and i think biggest we know in Milky Way is ~15 Sol M).

Compare it to stars, we know stars that are up to ~250 M of Sol.
The super massive black hole believed to be in the centre of our galaxy is supposedly around 4.3 million solar masses.
 
The super massive black hole believed to be in the centre of our galaxy is supposedly around 4.3 million solar masses.
I was talking about stellar black hole.

There is only one super massive black hole (and that is at the centre of galaxy), so i was ignoring it in this discussion.
 
Back
Top Bottom