Like many players, I wish to have more dynamic and exciting missions. While normal cargo hauling can be relaxing and used to be a fine money maker, I'd hope that there could be a more challenging version that has better pay to match.
Blockade running! You have to haul cargo to a destination while constantly fighting off interdictions along the way, ending in an exciting run up to the destination station.
Once you arrive at the destination, enemy ships are waiting for you and more also drop out of supercruise right on your tail. You then have to manage to get past them as they try to blow you up and block your way through the mail slot, requiring expert piloting by the CMDR.
We need more gameplay that uses our flying ability and creates an exciting, memorable moment; gameplay that's fun and also pays well, and deservedly so (it should be pretty tough).
I'd also love it if you tied this sort of thing into certain types of smuggling missions, and bring back long range hauling/smuggling missions to fit with this. You already have some mission NPCs hot on our tail and drop into the instance at the space station after we arrive (I've had them on passenger and smuggling missions recently), so I am thinking an extension of that with them arriving sooner, in greater numbers, and also having friends waiting for us.
Fending off their firepower while boosting through the mailslot would be great!
Blockade running! You have to haul cargo to a destination while constantly fighting off interdictions along the way, ending in an exciting run up to the destination station.
Once you arrive at the destination, enemy ships are waiting for you and more also drop out of supercruise right on your tail. You then have to manage to get past them as they try to blow you up and block your way through the mail slot, requiring expert piloting by the CMDR.
We need more gameplay that uses our flying ability and creates an exciting, memorable moment; gameplay that's fun and also pays well, and deservedly so (it should be pretty tough).
I'd also love it if you tied this sort of thing into certain types of smuggling missions, and bring back long range hauling/smuggling missions to fit with this. You already have some mission NPCs hot on our tail and drop into the instance at the space station after we arrive (I've had them on passenger and smuggling missions recently), so I am thinking an extension of that with them arriving sooner, in greater numbers, and also having friends waiting for us.
Fending off their firepower while boosting through the mailslot would be great!