Blue, we're not alone.

These are just my suggestions on a few things i'd like to see added, for whatever that's worth.

Commander Profiles:
(Bio's)

Flying though space we often see the lights of passing players, and yet it doesn't feel much like a community exists. Add a Bio section (with privacy settings to avoid abuse) that we can view of the players we have interacted with in game, This could include a optional back story page with the players achievements in game, combat and trade skills, Faction alignment, ect... and updated as things happen.


Ship Customization:

  • Voice packs in the store to replace the default one, everything from sultry to sassy to Timid or Confident personalities.
  • More Ship designs in the shop, If you struggling to ideas then have a contest for best ship design(s), I'm sure there's lots of great artists just waiting for a chance to have their design featured in game.
  • Bobble heads of the faction leaders.
  • Replace the holographic(’s) on the dashboard with the current ship paint of the ship displayed. I believe the current setup is a missed opportunity to encourage sales of the custom ship designs both by giving players a way to see their ship as they play, and view other players ship that offers enticing advertisement of ship designs.

Edit: I've installed Voice attack as suggested below, and I think this is a great add on, but feel that this is something that could generate income for the developers if they added voice packs of their own in the shop for it. Additionally news tickers That worked with Text To Speech features (supported by Voice attack) would greatly enhanced immersion by providing local news and possibly clues to objectives ect.. So much could be done with this feature alone.


Ship Modules:

Add a Ship AI that can provide varying things like accessing Galnet from space to inform me of local news or how many players die or were interdicted here ect.., or a combat version that can aid me with information on the ship I'm fighting, such a Targets direction and speed, Saved combat maneuvers for use with hotkey or voice command or to taunt me when I'm loosing ect..


Smuggling:


Add ships with secret cargo holds specifically designed to not be detected by the scans, this could be offset by not allowing certain features to be added to the ship such as weapons and limited jump range.


Add a Smugglers docking bay on the dark side of the station for black market or dirty deals to be handled, to me it makes no sense to waltz in the front door with illegal goods. To off set this you could add a faction in (or one for each system) that players must gain favor with to access.

Powerplay factions:


As it is now when a player join a Major faction they become labeled Hostile when entering another faction's territory. This to me is a problem. It creates a reason for player to remain neutral and not participate in Powerplay. How does any Faction just automatically know that I’ve join a certain faction, its a poor game mechanic.


A better way to handle this would be to include faction paints, and decals that would be mandatory, (or even auto applied with a notification to the player) to wear when performing faction specific quests, with exception to smuggling quests that would be dealt with from scans.


If the player isn't doing something “hostile” or Flying the flag of their faction in the territory they shouldn't become labeled just from the all seeing eye.
 
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These are just my suggestions on a few things i'd like to see added, for whatever that's worth.

Commander Profiles:
(Bio's)

Flying though space we often see the lights of passing players, and yet it doesn't feel much like a community exists. Add a Bio section (with privacy settings to avoid abuse) that we can view of the players we have interacted with in game, This could include a optional back story page with the players achievements in game, combat and trade skills, Faction alignment, ect... and updated as things happen.

Good idea.

Ship Customization:

  • Voice packs in the store to replace the default one, everything from sultry to sassy to Timid or Confident personalities

If you use voice attack you can get voice packs for your commands. its a very cool feature

http://www.voiceattack.com/
http://hcsvoicepacks.com/

example:

[video=youtube;2uIPTh_KrU0]http://www.youtube.com/watch?v=2uIPTh_KrU0&index=8&list=PLqRU_EL4pwOEpQWdyTfuU8YSWu4ILESE2[/video]

  • Add station stabilizers (or thrusters) to stations in richer sectors. I feel like areas of greater wealth would want more conveniences

this, if you mean what i think you mean, makes no sense.

If you mean to stop the station spinning. it spins deliberately. and for a reason bro, to provide the occupants with gravity (well perceived gravity via centrifugal force). That is far FAR more convenient than not having to adjust for the rotation when docking (not to mention all the major health problems caused by lack of gravity long term)

if you mean to move the station around well that is also pretty dumb
 
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As it is now when a player join a Major faction they become labeled Hostile when entering another faction's territory. This to me is a problem. It creates a reason for player to remain neutral and not participate in Powerplay.

FYI, "Powerplay Hostile" isn't "real" hostile. It doesn't really affect your gameplay at all (except for the fact you can't react to enemy interdiction without earning a bounty even in self-defence, but even then being wanted isn't a gameplay-changer either.

"Real" hostile you're immediately KOS, no scan or anything needed, and Silent Running+Cold Running is absolutely needed to get into a proper hostile station.
 
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FYI, "Powerplay Hostile" isn't "real" hostile. It doesn't really affect your gameplay at all (except for the fact you can't react to enemy interdiction without earning a bounty even in self-defence, but even then being wanted isn't a gameplay-changer either.

"Real" hostile you're immediately KOS, no scan or anything needed, and Silent Running+Cold Running is absolutely needed to get into a proper hostile station.

I’m Suggesting that their be Faction Paints, Decals or even Faction based ships that are used when performing faction based activities in enemy territory(s) and for players defending territory. A player in their own unmarked vessel with no markings on it should never be considered hostile or flagged as a member of anything, no matter how its defined real or fake.


I’m saying this because as a player (in character) who supports archon delaine I don’t care about the wanted status, I will attack any ship that archon delaine determines to be “hostile” before or after a scan doesn't matter. Your flying the enemy's flags.


Out of character I realize they may be just doing some trading or mining,so my suggestion is based around the principle that we don't always show are colors.
 
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