Blueprint option to duplicate nearby terrain and overide existing

I don't know how hard it would be, but it would be great if blueprints could include how terrain in the immediate area is formed and use that to override existing terrain when the blueprint is used to place the attraction or whatever it is.
I hate building a really cool mountain coaster and not being able to share it or duplicate it to another park. The only way around this is to use A LOT of rocks and that will make a park lag HARD.
 
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