Bobblehead Seizure in VR?

Hesitant to post it as a bug, as it's possible no-one else is experiencing it and more importantly - there are far more critical things to fix.

I'm just curious if anyone else has noticed their bobble-heads go crazy during jumps, or when disengaging SC. If it was an accurate depiction of the g-forces involved, I'm pretty sure my pilot is paste.

Sorry for both the music and camera lurching at the beginning while I'm searching by feel for delicious coffee. Not worth editing or re-recording, because meh and my downtime is precious.

[video=youtube;pzHvalqpjys]https://www.youtube.com/watch?v=pzHvalqpjys[/video]
 
The bobblehead animation is too drastic?

Really?

Yes, let's stop everything else and address that. ;)
 
Whats even worse, in the Imperial Cutter, if you look to the co-pilot seat, the security tab on the controller (that you need to flip up to reach the button underneath) is open. That is a real security violation!
 
I'm not 100% certain of this but I have a hunch that smooth movement (or not) of the bobblehead is a pretty good indication of frame rate. When it jerks around violently I think it's a pretty good sign that your PC is struggling to keep up. Anyone else think this? And if so, who knew ... the bobbleheads are actually useful!
 
The bobblehead animation is too drastic?

Really?

Yes, let's stop everything else and address that. ;)

Been looking for an excuse to stop reading these forums...

I'll see myself out... Thanks OP [up]

??? ... Some people can't read.

The whole point was that it's not worth bringing to FDEV's attention, but I still wanted to know whether I was the only one experiencing it. As Alec Turner suggested, the cause might be something worth investigation, f.e. lowered framerate, which could affect playability in longer sessions, and maybe the cause of other things, such as occasional headaches when playing longer than an hour - thus a question worth asking.

@TorTorden
You experience this outside of VR? I never have. Might be my gtx 970 can handle 1920x1080 fine on max settings, but VR with maxed settings is taxing it too much. I might try lowering some settings and track framerate to see if it's the cause.
 
Back
Top Bottom