I don't know if this is a bug per say, but I doubt it's working as intended. Occasionally when running transport missions you'll be contact with a bonus objective - usually deliver the goods within a specified time for an extra reward. I had about six missions with bonus objectives this weekend. Three of them, however, requested the delivery to be made in 0 hours, 0 minutes.
I'm familiar with the idea of "needing something yesterday", but it's kind of a bummer to have a reward dangled in front of your face knowing that it is absolutely impossible to receive it.
Let's cry in our beers together [cry] : Last night I tried to drop off a mission but the mission board would not let me, the mission did not even appear on the board. I am in the right station, the mission has not expired yet (tick-tock) so I pose the question to Google and find that my full cargo hold may be the problem. Seems I may not have enough free cargo space to accept the payment of "materials" that come with the credits received for this job (?!) and the game will not allow me to deliver the cargo that would free up the space needed to accept their payment of "materials". Great work, FD! I quickly dumped some junk and as I re-open the mission board the game fails/expires the mission. While I am sitting in the station, on the landing pad, looking at the mission board. Wah.
As for the bonus offers, I ignore them, they're bugged and ED is keeping fairly quiet on the subject. Here's how (IMO) it should work:
Once offered, a bonus (I'll pay
more for
early delivery) payout (and deadline) cannot be modified
downwards, but
additional bonuses can be offered if and as the desire for early delivery increases (I'll give you
even more if you can get it here
even faster). Once offered, bonuses amounts and deadlines cannot be rescinded except in the case of mission/offer expiration or failure. If an offer is made, then another offer is made for even faster service and the pilot misses the second deadline but still makes the first, the pilot should still receive the first bonus offered i.e.:
A pilot, hauling cargo and with 2 hours left to deliver receives a bonus offer of 100,000 for delivery within 1 hour. As the pilot exits Supercruise at the destination 30 minutes later he or she receives
another offer for 50,000
more if the goods can be delivered within 5 minutes (25 minutes before the first bonus offer deadline and 85 minutes before the original mission deadline). If the pilot successfully makes the delivery within the new (5 minute) deadline the pilot should receive
both bonuses as the pilot has satisfied the conditions to earn
both bonuses. If the pilot lands 6 minutes later he or she should forfeit the "five-minute" bonus but still receive the "one-hour" bonus. Obviously if the pilot misses the one-hour bonus deadline he or she forfeits all bonuses and if they miss the original mission deadline they fail the mission entirely.
This "Hurry up and earn a bunch of credits . . . . PSYCHE! HA-HA stuff has to stop.