Boost in Super Cruise

Like the others players stated you only have your self to blame. I seen some valid points how to avoid long distance but you ignore them.
The jump-scoop-jump-scoop is not what we are discussing here, but the unneeded artificially bloated supercruise time.
Still - going to Colonia (been there twice) is just hours of jump-scoop. Of course, don't go if you don't want to, but one might say, you'd have to be there once. I went there to unlock the engineers. And the 2nd time to complete the job.

We understand you like Core mining. But what dose cheating by using third party sites have to do with distance. Damn Dude you have over 12 Billion credits and you are complaining about distance. Why not just find a group of systems. and sell it at avg Price at a station that closer Instead of complaining about distance. For me my mining setup I avg 600k to 1,000k credits in the ores I mine.
What cheating? Inara - in theory - should be an integral part of the game, and every player shouldn't have to rely on Inara just to figure out where to find a Class 7 A FSD drive - other than Jameson Memorial.
And I sell at high price because that's why I go mining. If I wouldn't be in for the credits, then I might as well do some BGS or Powerplay.

I don't believe you. I think you use Console mode or Mods that let you teleport anywhere. Which make the game into something a child would play and want.
Nope. I can proudly say, I never used console mode to teleport anywhere. I used it to fix some bugged quests, but never to teleport. And my mods are 90% about armour, monsters and some cool looking weapons. No god weapons either, and my character can still die. The mod that added a huge variety of dragons, some of which were quite OP was really fun. Deadly Dragons it was called.
The other 10% of mods are vendors, clothes, high res textures and stuff like that.
 
The jump-scoop-jump-scoop is not what we are discussing here, but the unneeded artificially bloated supercruise time.
Still - going to Colonia (been there twice) is just hours of jump-scoop. Of course, don't go if you don't want to, but one might say, you'd have to be there once. I went there to unlock the engineers. And the 2nd time to complete the job.
Sorry it about traveling so Hyperspace is part of the discussion and the game has two types of travel. Supercruise which you are complaining about and you are ignoring the fact you have hyperspace to a another system and a closer station. But until you open your eyes and see that. You have your self to blame.

What cheating? Inara - in theory - should be an integral part of the game, and every player shouldn't have to rely on Inara just to figure out where to find a Class 7 A FSD drive - other than Jameson Memorial.
And I sell at high price because that's why I go mining. If I wouldn't be in for the credits, then I might as well do some BGS or Powerplay.
It a third party site. Not own or run by Frontier or endorsed by Frontier so how should it be an integral part of the game? In my eyes it cheating.

Nope. I can proudly say, I never used console mode to teleport anywhere. I used it to fix some bugged quests, but never to teleport. And my mods are 90% about armour, monsters and some cool looking weapons. No god weapons either, and my character can still die. The mod that added a huge variety of dragons, some of which were quite OP was really fun. Deadly Dragons it was called.
The other 10% of mods are vendors, clothes, high res textures and stuff like that.
The way you complain about Elite Dangerous. I don't believe you about Skyrim. I bet you have Mods and Console mode to play the game and teleport anywhere.
 
It a third party site. Not own or run by Frontier or endorsed by Frontier so how should it be an integral part of the game? In my eyes it cheating.
Then why is the majority of players using it?
All that information should be in game to begin with. Why do i need a 3rd party website to track the prices of goods if I've visited the station before?
Why can't I leave a satelite in a station, that acts as a proxy and tells me the information? All based on me visiting the station.

The way you complain about Elite Dangerous. I don't believe you about Skyrim. I bet you have Mods and Console mode to play the game and teleport anywhere.
Believe all you want, I never used the console for any of the Bethesda games. That game has... what's it called? Oh right! FAST TRAVEL! Fast travel to places I've been before. I don't need a console for that. It comes with the game. And that's something people are asking for with a boost or a Microjump. Cut down the time wasting.

My question to you:
What do you do when you have a 5 - 10min of SC ahead of you?
Regardless of the scenario - you have to travel about 5-10 mins in SC. Mission spawn, pick up rare goods, whatever..
 
Then why is the majority of players using it?
All that information should be in game to begin with. Why do i need a 3rd party website to track the prices of goods if I've visited the station before?
Why can't I leave a satelite in a station, that acts as a proxy and tells me the information? All based on me visiting the station.
Do you have any Facts to base this on?
Why don't you try to look up Drug prices from another country. It very hard to do. I tried to see if I can get my medication cheaper it not easy to do. I don't have Third party site to access to. So why should you have one for Elite Dangerous?

Believe all you want, I never used the console for any of the Bethesda games. That game has... what's it called? Oh right! FAST TRAVEL! Fast travel to places I've been before. I don't need a console for that. It comes with the game. And that's something people are asking for with a boost or a Microjump. Cut down the time wasting.
The way you are asking for short cuts on this game I still don't believe you.

Here the problem with micro jump. It affect interdiction which I love. Also affect the Vastness of space which I also love. See you are still ignoring other aspects of the game that can help your flight. Let bring hyperspace with your cheating app. Which tells you 25 locations you can sell your Void Opal. Only 5 are below 1,6 Million at 1,4 Million.

My question to you:
What do you do when you have a 5 - 10min of SC ahead of you?
Regardless of the scenario - you have to travel about 5-10 mins in SC. Mission spawn, pick up rare goods, whatever..
I am a role player. So I have a story running in my mind so distance is a no brainier. It part of my game play. If I feel lazy. I use the resources Frontier provided and I don't have to travel far.
 
Do you have any Facts to base this on?
Why don't you try to look up Drug prices from another country. It very hard to do. I tried to see if I can get my medication cheaper it not easy to do. I don't have Third party site to access to. So why should you have one for Elite Dangerous?
Yes, it's called google - you can look up prices of drugs and meds in other countries. Another measure would be to use the phone. Call a drug store and ask. Google the drug store in your neighbouring country, you will be provided with a phone number and opening hours. You can make very cheap calls using Skype.
Ask the community, how many are using Inara. Any signature with the "Pilot's license" is from inara. You do the maths. Make sure you call them cheater - each and every one of them for using Inara.

Here the problem with micro jump. It affect interdiction which I love. Also affect the Vastness of space which I also love. See you are still ignoring other aspects of the game that can help your flight. Let bring hyperspace with your cheating app. Which tells you 25 locations you can sell your Void Opal. Only 5 are below 1,6 Million at 1,4 Million.
Then don't use it. I find Interdiction a minor nuisance at best. And... well... given the option in the game - I don't use it.
No one would force you to use the microjump feature. No one forces you to do anything. It's an option. And Microjumps should be an option that I'd like to use.

I am a role player. So I have a story running in my mind so distance is a no brainier. It part of my game play. If I feel lazy. I use the resources Frontier provided and I don't have to travel far.
That doesn't answer my question.
Or to quote you: "I don't believe you!" I bet you watch Youtube or Netflix!
 
There was a problem a few years back with an immersion feature that folks were arguing over.. whether or not there should be a flight check before every launch. Frontier came up with the perfect solution. They made it an option. You can set up your ship to go through all your control surfaces and main commands if that is your want. I'm sure a lot of you arguing to keep the game realistic use that feature

Good for you. I'm glad you have the ability to play the game the way you want to. That's the whole ethos of Elite.. "Choose your own path"

They should again take that approach to the tedium of SuperCruise. They could make the proposed hyperboost in this thread some sort of Guardian module that takes a lot of grinding to get. I grinded for the increased jumprange module, because, as you may have guessed, I'm not a big fan of the scoop-jump-scoop-jump mechanic either

You love the sitting-around-doing-nothing-waiting mechanic of SuperCruise, and that's great! More power to your elbow. I'm not stopping you playing the game your way. Why are you so dead set against me asking for something that would help me play the game the way I want to play it?

Except the pre-flight check didn't affect anyone except yourself, and that's where "optional" fits in games. Things that affect other players shouldn't be optional, with SC Boost a PvP player can attack you, and if you manage to low wake away, boost past you and be waiting for you before you arrive at the station. In your particular scenario it's likely explorers and traders won't have SC boost because it takes a lot of grinding, PvP players do that to get maximal advantage, so it will unbalance the combat aspect of the game and make it impossible for unequipped players to escape. So it won't be optional really, it will be mandatory if you want to survive an encounter with a PvP player.

Ooptional should only apply to aspects of thegame that only affect the player selecting the option.
 
Except the pre-flight check didn't affect anyone except yourself, and that's where "optional" fits in games. Things that affect other players shouldn't be optional, with SC Boost a PvP player can attack you, and if you manage to low wake away, boost past you and be waiting for you before you arrive at the station. In your particular scenario it's likely explorers and traders won't have SC boost because it takes a lot of grinding, PvP players do that to get maximal advantage, so it will unbalance the combat aspect of the game and make it impossible for unequipped players to escape. So it won't be optional really, it will be mandatory if you want to survive an encounter with a PvP player.

Ooptional should only apply to aspects of thegame that only affect the player selecting the option.

Look way way back to the start of this thread. You'll see that I thought this SuperCruise Boost would be a good idea, but only if it fired you off in a straight line. If combat players were using this feature to catch up with traders who can still steer their ships then the resulting matches could be quite entertaining... a bit like bullfights
 

Lestat

Banned
Look way way back to the start of this thread. You'll see that I thought this SuperCruise Boost would be a good idea, but only if it fired you off in a straight line. If combat players were using this feature to catch up with traders who can still steer their ships then the resulting matches could be quite entertaining... a bit like bullfights
See Frank I pointed out many ways to avoid long-distance travel. Adding something that Caters to Ganking is not something people would want.
 
See Frank I pointed out many ways to avoid long-distance travel. Adding something that Caters to Ganking is not something people would want.

I don't really know how ganking works because I've never been ganked, and also this is all pure speculation because we don't know how this supercruise boost module would work... but if I was in the middle of nowhere a long time away from any station then being stalked by a ganker would be worse than if I had a module to get there quicker

if i had a module and they didn't then i could escape the ganking completely

if we both had modules then at least the chase wouldn't take as long

if only they had the module then we are in the cat and mouse territory i'd posted about earlier


The module would need to be beta-tested to get the balance right
 

Lestat

Banned
I don't really know how ganking works because I've never been ganked, and also this is all pure speculation because we don't know how this supercruise boost module would work... but if I was in the middle of nowhere a long time away from any station then being stalked by a ganker would be worse than if I had a module to get there quicker
Then you really don't know what you are talking about because you never been ganked I have.

I also like the current setup and feel the distance and use COMMON SENSE when playing the game which is a skill. Like, Read the mission before accepting vs Click accept all mission and then complain about distance because you did not take the time to read the mission also if you don't have all the info of a system or mission. Open galaxy map and system map and buy system data. So you can Judge the distance before accepting a mission. if you can't get any info, don't take the mission. Your problem solved. If you get one of those missions that send you to a new location and it too far. DISCARD THE MISSION, and your problem is solved.

It like if I accept a Combat mission and I find the Foe is too hard. I fly away and discard the mission. If I accept the trade mission and The foes are Too strong. I discard the mission. Same with Passenger missions.

If i had a module and they didn't then i could escape the ganking completely

if we both had modules then at least the chase wouldn't take as long

if only they had the module then we are in the cat and mouse territory i'd posted about earlier
See You ignore the fact people would be FORCED to use the module to not be ganked. Which shows you know nothing about Ganking. Which leave the players that love the distance forced to buy a module or they are not Sitting ducks. Or they would be stuck in Single-player.

The module would need to be beta-tested to get the balance right
No we don't need beta test something when common sense can point out the flaws of a bad idea.
 
They won't be sitting ducks.

I don't play in Open to avoid the gankers. Anyone who does must do it because they enjoy the thrill of the chase. There's no other reason to do it as it's easy to choose the other options.

If they are out in open then the want a bit of cat and mouse play, and the way I envisage the SuperCruise boost module gives them that. You lead the ganker to think your heading for a certain direction and when he commits himself to boosting in that direction you give him the slip.

Congratulations in finding a way to play the game you enjoy. If you find that you get ganked more if they implement some sort of boost then it'll be less to do with how easy you are to catch, and more likely because more players are attracted to the game.
 
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