Boosting = eliminates benefits of Silent Running?

Simple question.

Does boosting away from an attacking enemy while in Silent Running negate the benefits of Silent Running?

I do see it increases the internal heat, but is there another downside?
 
i thought silent running was for staying undetected.
If the enemy visually sees you, than it becomes useless.
But i could be wrong, anyone knows more about it?
 
Silent running closes off your heat vents, so no heat can escape - we can still see you on the sensors, but we cant target you. boosting will shoot up the heat in your ship, so you will have to turn off silent running earlier if you want to avoid becoming liquid metal.
 
Plus the fact that boosting is hardly silent.

Turning off Silent Running is only one way to avoid frying the ship. If you plan on using Silent Running, then you should get the Heat Sink module and use it to get rid of excess heat. Just don't leave the bread crumb trail of heat sinks in a nice straight line back to you. If you're gonna smuggle into a station, deploying a heat sink when the heat gets above your comfort threshold helps a lot.
 
Simple answer: No, all heat stays within the ship.

Longer answer: There is a caveat, massive internal heat means that once you disengage SR, you will be visible on sensors from alot further away, upto 7-8 km.
 
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dayrth

Volunteer Moderator
Boost to gain distance, drop a heat sink to cool down, then go to silent running, turn FA off and throttle to zero. You will be zooming away from your peruser, with minimal heat build up and hopefully drop from there scanners. With any luck you will also be too far away for them to see you.
 
Simple question.

Does boosting away from an attacking enemy while in Silent Running negate the benefits of Silent Running?

I do see it increases the internal heat, but is there another downside?

Silent Running can be used to try and hinder target lock from gimbal mounted weapons (and turrets), by making you a vague radar contact (you'll see others using SR - their contact blip jumps about a bit with turbulence on your radar. However how effective your "rigged for Silent Running" is... depends on how good your hostile's sensors are. If I remember correctly the values for the A rated sensors (so SR will be more effective with lessor rated sensors), anything closer than 2-300 meters makes no difference. Beyond this you will start to be a harder target to resolve on radar (so subsequently harder for gimbals to lock on to), up to over 1.5km where you are considerably hard to lock on to.

So your boosting and use of Silent Running is a good tactic (perhaps at the end of a fight and when your shields have already collapsed), but to get the best out of SR and so it lasts longer (you've realised you quickly overheat if you keep SR on whilst boosting), so simply de-activate SR during the boosting phase and then turning it back on again after each boost cycle has completed is an effective technique. Also disengaging flight assist during your boost cycles will help with your heat management as constant throttle is not required for constant velocity with flight assist off.

So when in combat and using Silent Running keep an eye on the distance from your target to see how effective SR is. (you obviously won't know immediately which rated sensors your hostile has but with a bit of trial and error you will start to realise the distances and how effective your rigged for Silent Runnig has).

Edit: This thread I started a while back is presumably still relevant. I don't think heat management and signature have changed that much since. Dev Sandro Sammarco explains the pros an cons of Silent Running (copied and pasted from the depths of the pages on to the first page).

https://forums.frontier.co.uk/showthread.php?t=68069
 
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I posted some stuff about silent running here; look through that for an explanation of things I take for granted in this post.

Silent running eliminates the heat-component of your EM signature, which is what gets you detected. All ships have a sort of "base EM signature" no matter what you do. Cold running (switching off modules) reduces that signature further, but obviously, you can't use what you switch off. By using cold running + silent running, you can reasonably boost without huge risk, but you will still heat up a lot. Good luck using cold running in the heat of battle, but if you can, bully for you :)

I don't actually know if firing weapons/using booster when silent running actually affects your EM profile though. Yes it'll generate more heat, but the heat effect on EM is nullified due to silent running. Presumably "shoving a huge bunch of energy to a weapons/engine system" would light your EM profile up though, albeit only briefly.

Honestly, I don't know though. I know EM signature is what makes you "detectable" on sensors, and that your actual EM signature isn't visible in game, only your heat generation.
 
So here's why I ask.

[video=youtube;eZvk_we97zE]http://www.youtube.com/watch?v=eZvk_we97zE[/video]
You can watch the whole video, but check it at 2:37. I'm interdicted. I immediately boost with silent running and start popping heatsinks. Even at 2.6km away (at ~3:14 in the video) the Clipper is firing at me and made a minor hit. Now he could be visually trying to hit me with non-gimbaled weapons, but I wasn't sure.
 
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I think everyone's forgetting that you're spewing a huge volume of heat out of the ass end of your ship during boost, damn the heat vents.

Yeah, spot on
Use the debug camera and note the difference between the ship (side winder in the training mission is perfect) when you are running full power and rigged for silent running.
Note the are are Radiators on the top of the ship AND the rear of the ship.

Then consider what it looks like when a ship boosts even if all the vents are offline
 
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Yeah, spot on
Use the debug camera and note the difference between the ship (side winder in the training mission is perfect) when you are running full power and rigged for silent running.
Note the are are Radiators on the top of the ship AND the rear of the ship.

Then consider what it looks like when a ship boosts even if all the vents are offline

So on the enemy scanner, it clarifies when I hit the boost, then calms down, so I pop in and out of gimbal lock?
 
It also helps to turn off any unused module - with nearly everything off and when deploying a heatsink the cockpit freezes over in a cobra. Boost away, FA off, throttle zero, drift & SR on. Unfortunately Thrusters generate a lot of heat.
.
ok, tried this in a T6 and it started to melt ...
 
Pretty sure that I read early on that the mechanics of silent running were it stop INTERNAL heat from leaking into space and hence being scanned
.
Sure it also mentioned that your engines are EXTERNAL to the ship so using high engine settings will give you a heat signature
.
When in silent I try and keep in lower blue for this reason
 
Pretty sure that I read early on that the mechanics of silent running were it stop INTERNAL heat from leaking into space and hence being scanned
.
Sure it also mentioned that your engines are EXTERNAL to the ship so using high engine settings will give you a heat signature
.
When in silent I try and keep in lower blue for this reason

Engines seem to be classed as part of the internal signature (at least from tests I have done with friends online). You can boost away and fly at max thrust, your signature will remain hidden in silent running. visually you are lit up like a Christmas tree.

Personally I shut all non essential modules down (including Life support) dump heatsinks to extend time running silent.

Have never understood why they call it silent running, it works nothing like submarine warfare, should be stealth running.
 
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