I don't play franchise, but was hoping to get other peoples opinions, or see if this is due to settings I might have.
I don't have pooping enabled, or fighting. But from what I have seen of my animals, they seem to spend a lot of time just standing in one spot, almost like they are stuck in an ai behaviour loop where they do nothing at all. At least for all the new animals this seems to be the case, for the default animals they seem to be ok? I did notice the Saltwater crocodile gets stuck in the loop and its head shakes in a "no" fashion before it finally starts moving again minutes later.
Does anyone else experience this issue? it is making the animals seem quite boring as they spend a majority of their time just...standing...The african penguins and prarie dogs are pretty bad with this, I rarely see them move much, and I haven't seen either of these species interact with enrichment toys. The Fennec fox spend more time sniffing the ground and yawning than doing any other behaviour. I am wondering if because pooping is disabled their ai behaviour sequence is getting locked up and they are freezing trying to go to an alternate behaviour loop?
I don't have pooping enabled, or fighting. But from what I have seen of my animals, they seem to spend a lot of time just standing in one spot, almost like they are stuck in an ai behaviour loop where they do nothing at all. At least for all the new animals this seems to be the case, for the default animals they seem to be ok? I did notice the Saltwater crocodile gets stuck in the loop and its head shakes in a "no" fashion before it finally starts moving again minutes later.
Does anyone else experience this issue? it is making the animals seem quite boring as they spend a majority of their time just...standing...The african penguins and prarie dogs are pretty bad with this, I rarely see them move much, and I haven't seen either of these species interact with enrichment toys. The Fennec fox spend more time sniffing the ground and yawning than doing any other behaviour. I am wondering if because pooping is disabled their ai behaviour sequence is getting locked up and they are freezing trying to go to an alternate behaviour loop?