Been playing for a few weeks now and I've noticed some things that could use some tweaking.
I see people constantly talk about adding Auto-Pilot. This is stupid as it takes away some of the exploration of the game, the free will.
HOWEVER, the current system is not perfect either, with the getting too close to solar masses and such to slow down from final destination.
Has anyone ever thought of having the computer input something like... "Best Route" or something in to the Nav system to where it will plot a course through the system taking into consideration the fastest flight time, avoiding planets and such? Could be a blue or green line that pops up that you follow for best trajectory or something. I would assume that in 3500AD they'd have something similar to this.
Second thing... Bounties!
I'm friendly with the Federation Forces, and when I'm Bounty Hunting in the belts and such, I will get pinged for WANTED and a 300 infraction when I attack someone that the Federation is attacking and is wanted, EVEN tho i haven't scanned them yet! This is hell of annoying as sometimes there are 3-4 fights going on at once in the local area I'm in and I want to capitalize on the income gained. Is there anything to be done to make it where you don't pick up a bounty for shooting someone that the Feds are shooting at ad is wanted, before scanning them?
My two thoughts, other than that, this game rocks =D
I see people constantly talk about adding Auto-Pilot. This is stupid as it takes away some of the exploration of the game, the free will.
HOWEVER, the current system is not perfect either, with the getting too close to solar masses and such to slow down from final destination.
Has anyone ever thought of having the computer input something like... "Best Route" or something in to the Nav system to where it will plot a course through the system taking into consideration the fastest flight time, avoiding planets and such? Could be a blue or green line that pops up that you follow for best trajectory or something. I would assume that in 3500AD they'd have something similar to this.
Second thing... Bounties!
I'm friendly with the Federation Forces, and when I'm Bounty Hunting in the belts and such, I will get pinged for WANTED and a 300 infraction when I attack someone that the Federation is attacking and is wanted, EVEN tho i haven't scanned them yet! This is hell of annoying as sometimes there are 3-4 fights going on at once in the local area I'm in and I want to capitalize on the income gained. Is there anything to be done to make it where you don't pick up a bounty for shooting someone that the Feds are shooting at ad is wanted, before scanning them?
My two thoughts, other than that, this game rocks =D