Bounty, 0 hull and Supercruise

Hi,

I had some bad moment when i got a bounty that escape in supercruise whith 0 point left in Hull...

How is it possible for a spaceship to go supercruise with 0 point in hull ?
And even if it's possible it must explode 2 sec after it left... So the bounty must be mine...
The spaceship exist outside our "combat session", and as i'm the only one to get him damages I should be granted the bounty.

If he left with some hull points I didn't say he can't escape but with no hull he should explode.

And i didn't say that to get extra money, it just feel normal...
 
I do anstand your frustration, but it looks like hte NPC hat 0.002% hull left and disinterated right after jumping to whichspace. Bad luck.
 
Had that several times, an my Multicannons wher hammering on the Hull right after the 0% was reached. Looked like while the countdown the ship can't die.

One time the ship exploded at the moment it jumped and it looked like the ship explodes and the drive was jumping right out of it.
 
Yes and that's what I find really frutrating...

I guess they have other matters to fix, so i'll have to invest in a FSD scanner... perhaps i can find him later and see him explode just after an interdiction ?

;)
 
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