I am "allied" to Faction A and "hostile" to Faction B. I presume that happened because I do Faction A missions and bounty hunt mostly Faction B.
Will I remain "hostile" to Faction B by continuing this trend?
I'm not complaining. It makes sense. I like being loyal to a faction. Good for role-playing.
But I noticed that (the controlling) Faction A police shoot NPC Faction A "wanted" in Resource Zones. Does this undermine the influence of Faction A? Is that a possible bug or is it a bit of contradictory design?
I can see why Faction A police would shoot me if I grief them or any other Faction As, and why I would get a "wanted" tag. Why, logically, would the Faction A police shoot their own without them griefing? Does this undermine the controlling faction's standing?
Will I remain "hostile" to Faction B by continuing this trend?
I'm not complaining. It makes sense. I like being loyal to a faction. Good for role-playing.
But I noticed that (the controlling) Faction A police shoot NPC Faction A "wanted" in Resource Zones. Does this undermine the influence of Faction A? Is that a possible bug or is it a bit of contradictory design?
I can see why Faction A police would shoot me if I grief them or any other Faction As, and why I would get a "wanted" tag. Why, logically, would the Faction A police shoot their own without them griefing? Does this undermine the controlling faction's standing?