Bounty Hunting Question

When using bounty hunting to raise the influence of a controlling faction, which works better, to obtain/turn in several small bounties or turn in several millions worth at once?

Also, occasionally ships owned by the controlling faction have bounties issued by their own faction. Does killing them hurt the faction since it’s owned by them?
 
Turning in one lump sum is he best. Diminishing returns hits hard after 2 million in bounties so anything after that is meh. Now the faction the ship belongs to does get influence hurt but killing them so that's the only reason to rack up the bounties.
 
If one is trying to work the BGS by improving the influence of one faction over others, there is a bucket system, in my understanding.

There are several buckets, one for bounties, one for trade, one for missions and possibly others. Filling each bucket to a certain point will have more effect than filling any one bucket to the extreme.

One can hurt other factions by bounty hunting (as mentioned above by @Nepeta Uchiha ) as well as taking their missions and letting them expire and possibly other actions.

Your Mileage May Vary.
 
as well as taking their missions and letting them expire and possibly other actions.
Passive actions (like failing missions / letting them expire) generally doesn't lower influence, only your reputation with that faction. There are exceptions such as accepting and failing megaship scenarios but they inform you of the outcomes at the time they occur.
 
Yeah timing out missions don't count for influence lost. Only the missions that can be failed outright from you sucking count for negative influence but not for much tho.
 
Does killing them hurt the faction since it’s owned by them?
Consensus seems to be that killing wanted ships has no effect on the owning faction; regardless the benefit of cashing in the bounty massively outweighs any effect that there is.

(Arguably it should, but the reactions of factions to losing wanted ships are already pretty illogical, and making it make more sense in the BGS would probably require a substantial rewrite of how bounties work that wouldn't be popular with C&P reformists)
 
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