Newcomer / Intro Bounty recourse ... is this seriously what needs to be done?

Howdy!

I wasn't sure what a +++(Low Security) destination was, and finding out put a bounty on my Vulture.
There appears to be no Interstellar Factors in Azaladshu.
My Vulture can't jump to any other systems.

So ... it seems to me these are my two practical options, and they're not fun, so I'm just curious to double-check if I'm actually understanding this propertly.

1 - I can try to dock at a local station. If I get scanned, I've got to try to flee and then try again. If I'm able to dock, I'll need to switch to my Type-6, turn myself in, then make 16 jumps back with the type-6 to get back to this system to get back in my Vulture

2 - Get in the Type-6 and jump elsewhere & never come back to this system

It can be quite a bit of gameplay to get out of an accidentally acquired bounty, and when it happens two or three times in a row, it's frustrating enough to want to delete the game. Am I missing an easier solution?

Also ... my Vulture is well loaded, but I still get my ass promptly handed to me in low-intensity combat zones. Is that to be expected?

Thanks!
 
1 - I can try to dock at a local station. If I get scanned, I've got to try to flee and then try again. If I'm able to dock, I'll need to switch to my Type-6, turn myself in, then make 16 jumps back with the type-6 to get back to this system to get back in my Vulture
That won't work - bounties are on the ship, not the player - so if you go elsewhere in your T6 you won't even see the bounty. Even in that system you should find locations owned by factions other than the one who hates you - go there and they won't care (though I don't think they will allow you to pay off the bounty - they would have allowed you to pay off a fine IIRC).
2 - Get in the Type-6 and jump elsewhere & never come back to this system
That would work :)

More on C&P here, but it is a bit vague. https://customersupport.frontier.co...0011922539-A-guide-on-Crime-and-Punishment-PC

What you really need is an Interstellar Factor - these allow you to pay off your bounties. But you need to be in the Vulture. Use something like eddb to find one https://eddb.io/station?h=has_interstellar_factors&i=1&j=0 - type your current location in as the reference system. You need in IF in a system where the faction with the bounty is NOT present so it might not be the closest one. If it's a superpower bounty then you need one not in the superpower.

Most people don't use ships without a decent jump range (Well, except for PvP) because things like this happen :)
 

Craith

Volunteer Moderator
Option 1 of your ideas would work, just transfer your vulture to your current location as soon as you are at an IF. Option 2 is acutally the same, because afterwards you can return.

You could alternatively dock (if available) at a station belonging to a different faction and upgrade your FSD to be able to jump out. Or book a taxi in Odyssey to another system with an IF, and pay your bounty there. Bounties are bound to CMDR instead of per ship in Odyssey(if you have Odyssey) - mostly a variant of your Option 1&2.

Or turn yourself in/let yourself get blown up by the police, pay the bounty, and ... be stuck at the prison ship, so you'd again need the T6 to get away.

Oh, or a friendly CMDR could carry you out with his carrier - dock there, they jump to a IF system, pay up.
 
.....
I wasn't sure what a +++(Low Security) destination was, and finding out put a bounty on my Vulture.
........

1. Bounty or a fine - if it was for trespassing it should just be a fine.

2. In addition to other suggestions above - have you got any jumponium to give you an enhanced (boosted) jump capability.


That won't work - bounties are on the ship, not the player - .....

I thought Oddity had reverted this to bounties being on the the player again? (I of course could have got completely mixed up as I am such a goody-two-shoes. 😇 )
 
I thought Oddity had reverted this to bounties being on the the player again?
That is correct, but I am not sure if it extends to tresspassing in a ship/SRV. That might still be ship-bound.
I'd say I will try it, but I'm gonna forget by evening, so I'm won't promise anything.

As for OP, one thing I want to say is - don't use ships that can't jump. Unless it's a PvP ship, you never need to min-max THAT hard. Comfortable use > power.
 
Possibly, if you think they're doing Odyssey stuff you can fill them in on that.

You mean there are two different C&P systems? I thought when they said it was changing it would be for all. The support page is 10 months old so no help.

By the way @Potential178 - can your Vulture really not jump 5ly? (Momoirent is 4.74 ly)
 
That won't work - bounties are on the ship, not the player - so if you go elsewhere in your T6 you won't even see the bounty. Even in that system you should find locations owned by factions other than the one who hates you - go there and they won't care (though I don't think they will allow you to pay off the bounty - they would have allowed you to pay off a fine IIRC).
I meant to be able to jump back from detention center without having to transfer the T6 there and then the Vulture back ... but you're right, I wouldn't be able to pay the bounty in the T6.
 
Thanks everyone for the info!

I just ditched the system in the T6 and shipped the Vulture out.

I needed credits so spent a while wracking up 3.5m bounties at a resource site ... was just about to jump back to a station to cash in, decided to wrack up one more kill, was promptly destroyed, lost the earned bounties and $500k insurance ... now I don't have enough credits to insure the ship to go out again, so will have to sell the T6.

I appreciate the ways the game is designed to be challenging & "realistic" but it's just too much of a grind. Deleting the game will solve all these problems. :)
 
No offence intended, it's an amazing game, I just can't afford the time investment. Elite is super compelling, but I need a more forgiving and less grindy game I can boot up to play for an hour every now and then and enjoy some immediate gratification & progress.
Oh, you weren't offensive.
I meant it as a multi-layered observation because that sentence of yours doesn't necessarily say whose problems will the act of deleting the game solve - yours or the game's.

If it's the former - a player who quits because of the grind it changes nothing for them, because grinding is a player mentality and not an inherent feature of a game - i.e. grinders will grind in ANY game they play and those that complain about it are just in denial.
And if it's the latter - a player quitting a game won't solve the problems within the game (of which Elite has many, of course), so I found that funny. :)

In any case, yes, it is very hard to play Elite casually a couple minutes a day so yeah, I understand.
 
Never turn yourself in. Here's what I'd do:
Fly in to the nearest station or outpost. An outpost is better because there's not normally any security there, but if there's only a station, line up with the slot at about 7km out after getting docking permission. A single boost straight towards the slot. Slow down when you get near the slot so you go through at about 100 to 150 m/s. You can drag your nose on the floor of the slot to wipe off speed if you're going to fast. You won't get scanned if you use that method.

Once in, store all your optional modules, including your shields. That should give you enough jump range to get to a new system. Call up your modules when you get to the IF. Alternatively, call up your T6 and use it to fly to the IF. When you get there, call up your Vulture, swap ships and clear the bounty.
 
Get a cab lol. To a int factor on a major asset with a shipyard. Once docked goto ship seller and ask for your ship to be transferred to your location. Once it arrives jump in it and goto int factor contact
 
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