BOYCOTT the Panther Clipper to avoid future "Updates"
Roast me in the comments but I love this game, I’m happy to spend money supporting it but I don’t want to see it go the same direction as Star Citizen.
I strongly disagree with the price hike that’s coming with the panther clipper even though I'm all for Frontier selling early access to new ships. I understand that they need a revenue stream to continue developing the game and so far I think we've gotten a great return from the developers in terms of new content for what we've paid. However, An arbitrary price hike is testing the waters and by just letting it happen we open the door to alot of potential issues down the road.
The justification for charging for New Ships in early access was that FDev needs money to maintain a Live Service Game. I agree and say thats fair, So far this has worked out for players and for Fdev They're revenue and profits reported since 2024 are all positive and show signs of continuing to increase.
They haven't stated any reason that they're charging more for the Panther Clipper, Though they haven’t said this the implied justification for the increase is that it's a bigger ship so more expensive.
By that logic why aren't small ships 20% less expensive than medium ships?
Questions I have:
1. What is the exact reason that the Panther Clipper will cost more than Small and Medium ships?
2. What will be added to early access in the future? Weapons, Modules, Gamplay?
3. Will the exchange rate of ARX to USD/EUR/GBP change again at some point in the future?
* The rate of ARX/$ decreased a few months before Early Access Ships first became available in 2024?
i.e Fewer ARX/$ making ARX more expensive
ARX:
Another thing I'd like to talk about is the use of ARX - USD/EUR/GBP. The use of ARX is a form of price dissociation that many companies use when possible to to make the cost of a product seem more reasonable and make it harder to compare it to a alternative product for the same price. I’m call this out because we have no control over the exchange rate and it's not clear on the website. To see the real cost we have to calculate it on our own (below in usd) and we can't buy the exact amount of ARX we want to spend, we have to buy them in sets which leaves us with either more than we need to buy a ship or less than we need. Having a few thousand extra arx sitting around goes to paint jobs or serves as a basis to say “well I’ve already spent $15 it’s only another $10”.
You can say I don’t have to buy the ship in early access and I could just wait but I’m happy to support frontier just not ok with a price hike with no explanation or justification.
What I’ve spent
Here's the breakdown of what I've spent on the game so far in USD. I’ve bought arx in the $60 packages so have gotten the best *rate
1. Elite Dangerous - $40
2. Oddessey expansion: $15
3. Python MkII Stellar Edition: $20 ($19.70)
4. Mandalay Stellar Edition: $20 ($19.70)
5. Corsair Stellar: $20 ($19.70)
6. Paint jobs and Suits: $20ish
TOTAL: $135
Concerns:
This may sound like a stretch at the moment but will new cool weapons or modules come out in the future in early access only? If the thargoids return to the bubble and theres a new weapon to fight them in early access what will that cost?
By simply accepting this *Update to ship pricing I think it’s very possible to see other unexplained updates in the future. For Example
UPDATE: New weapons and modules coming to the game will be available in early access for ARX
UPDATE: Squadron Livery and Renaming available for ARX on the Game Store
UPDATE: Cost of ARX adjustment in one month
UPDATE: Ship interiors available in Early Access for ARX
UPDATE: New Cockpit customization available for ARX with paint jobs
UPDATE: Thargoid Invasion of HIP 12345 *Permit for system available in early access for ARX
https://www.elitedangerous.com/en-US/news/arx-ship-early-access-update
Roast me in the comments but I love this game, I’m happy to spend money supporting it but I don’t want to see it go the same direction as Star Citizen.
I strongly disagree with the price hike that’s coming with the panther clipper even though I'm all for Frontier selling early access to new ships. I understand that they need a revenue stream to continue developing the game and so far I think we've gotten a great return from the developers in terms of new content for what we've paid. However, An arbitrary price hike is testing the waters and by just letting it happen we open the door to alot of potential issues down the road.
The justification for charging for New Ships in early access was that FDev needs money to maintain a Live Service Game. I agree and say thats fair, So far this has worked out for players and for Fdev They're revenue and profits reported since 2024 are all positive and show signs of continuing to increase.
They haven't stated any reason that they're charging more for the Panther Clipper, Though they haven’t said this the implied justification for the increase is that it's a bigger ship so more expensive.
By that logic why aren't small ships 20% less expensive than medium ships?
Questions I have:
1. What is the exact reason that the Panther Clipper will cost more than Small and Medium ships?
2. What will be added to early access in the future? Weapons, Modules, Gamplay?
3. Will the exchange rate of ARX to USD/EUR/GBP change again at some point in the future?
* The rate of ARX/$ decreased a few months before Early Access Ships first became available in 2024?
i.e Fewer ARX/$ making ARX more expensive
ARX:
Another thing I'd like to talk about is the use of ARX - USD/EUR/GBP. The use of ARX is a form of price dissociation that many companies use when possible to to make the cost of a product seem more reasonable and make it harder to compare it to a alternative product for the same price. I’m call this out because we have no control over the exchange rate and it's not clear on the website. To see the real cost we have to calculate it on our own (below in usd) and we can't buy the exact amount of ARX we want to spend, we have to buy them in sets which leaves us with either more than we need to buy a ship or less than we need. Having a few thousand extra arx sitting around goes to paint jobs or serves as a basis to say “well I’ve already spent $15 it’s only another $10”.
You can say I don’t have to buy the ship in early access and I could just wait but I’m happy to support frontier just not ok with a price hike with no explanation or justification.
What I’ve spent
Here's the breakdown of what I've spent on the game so far in USD. I’ve bought arx in the $60 packages so have gotten the best *rate
1. Elite Dangerous - $40
2. Oddessey expansion: $15
3. Python MkII Stellar Edition: $20 ($19.70)
4. Mandalay Stellar Edition: $20 ($19.70)
5. Corsair Stellar: $20 ($19.70)
6. Paint jobs and Suits: $20ish
TOTAL: $135
Concerns:
This may sound like a stretch at the moment but will new cool weapons or modules come out in the future in early access only? If the thargoids return to the bubble and theres a new weapon to fight them in early access what will that cost?
By simply accepting this *Update to ship pricing I think it’s very possible to see other unexplained updates in the future. For Example
UPDATE: New weapons and modules coming to the game will be available in early access for ARX
UPDATE: Squadron Livery and Renaming available for ARX on the Game Store
UPDATE: Cost of ARX adjustment in one month
UPDATE: Ship interiors available in Early Access for ARX
UPDATE: New Cockpit customization available for ARX with paint jobs
UPDATE: Thargoid Invasion of HIP 12345 *Permit for system available in early access for ARX
https://www.elitedangerous.com/en-US/news/arx-ship-early-access-update
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