little nugget of wisdom i discovered last night.
Your repair costs are dependent on what type of station you are repairing at. So far i have found that repairing at industrial stations is the cheapest. I think there currently is a bug involving your standing with them... It appears that standing is not taken into account.
But Bravo to FD ......
53 % ship integrity on a Anaconda
High Tech - Allied = 14mil repair
Industrial - Neutral = 6.7 mil repair
Industrial - Allied = 6.7 mil repair
Definitely a step in the right direction. I've also noticed that certain systems have higher fuel costs which i think is based on traffic .... personally fuel is still too cheep. I also hope they implement the ability of collecting / hauling / Selling fuel. I am positive it's not going to come close to trading in profit ... but would be interesting.
Your repair costs are dependent on what type of station you are repairing at. So far i have found that repairing at industrial stations is the cheapest. I think there currently is a bug involving your standing with them... It appears that standing is not taken into account.
But Bravo to FD ......
53 % ship integrity on a Anaconda
High Tech - Allied = 14mil repair
Industrial - Neutral = 6.7 mil repair
Industrial - Allied = 6.7 mil repair
Definitely a step in the right direction. I've also noticed that certain systems have higher fuel costs which i think is based on traffic .... personally fuel is still too cheep. I also hope they implement the ability of collecting / hauling / Selling fuel. I am positive it's not going to come close to trading in profit ... but would be interesting.