I've been thinking about the 32 limit and how the game will handle the following scenario:
32 players in the same instance
31 in an alliance
1 is a player being followed, lets call them Player X
Player X hyperspaces leaving a trail
The alliance chain their hyperdrives and the lead locks on to the trail to follow Player X
Player X arrives in a system with two others players in the same instance
The alliance arrives in that instance
So that potentially means there are 34 in the instance. What happens then?
Do 2 of the alliance appear in a new instance?
32 players in the same instance
31 in an alliance
1 is a player being followed, lets call them Player X
Player X hyperspaces leaving a trail
The alliance chain their hyperdrives and the lead locks on to the trail to follow Player X
Player X arrives in a system with two others players in the same instance
The alliance arrives in that instance
So that potentially means there are 34 in the instance. What happens then?
Do 2 of the alliance appear in a new instance?