Bridges, high walkways lagoon decorations for paths

Hello Frontier,

Thank you for taking the time to review this idea.
I know there has been a lot of talk about bridges and high walkways, but we wanted share with you how it could be implemented.
Recently we put out a video with the help of mods (we know!) on how they could be implemented.
Similarly, we also included the lagoon decorations but we instead used them to decorate our paths.
We believe a snap function would be useful. We love the planters but we need more variety in terms of functionality and style.
And while we are at it, we would love a river or water attraction. We understand the limitations of the game but still. We have some wishful thinking.
We would love to hear your feedback.
Thank you for making this amazing game!

Source: https://www.youtube.com/watch?v=i7zTUleU-Wg&t=5s


Epicdaf!
 
Hello Frontier,

Thank you for taking the time to review this idea.
I know there has been a lot of talk about bridges and high walkways, but we wanted share with you how it could be implemented.
Recently we put out a video with the help of mods (we know!) on how they could be implemented.
Similarly, we also included the lagoon decorations but we instead used them to decorate our paths.
We believe a snap function would be useful. We love the planters but we need more variety in terms of functionality and style.
And while we are at it, we would love a river or water attraction. We understand the limitations of the game but still. We have some wishful thinking.
We would love to hear your feedback.
Thank you for making this amazing game!

Source: https://www.youtube.com/watch?v=i7zTUleU-Wg&t=5s


Epicdaf!
I Build an Monorail that Drives underwater in the Laggons and that needed NO MOD ......just using the Monorail Glitch !
This shows that the Gamemachanics are NO Problem for such new Attractions in JWE II !
Our Monorail drives with help of Elektro Magnets and such an kind of engine would work for an underwatermonorail without any Problems ;) !
The Monrail has an pretty Aquadynamic shape and to make it usable for shallow water of 10m deep would be no problem .
The easyst way for Frontier to give us an Driving Underwaterattraction for the Lagoons and make the Monorail at the same Time much more interesting as normal Attraction for enclosoures would just be :
1. ) Giving the Monorail a switchable FPV-view from inside the first wagon ;) ( like We have for Tourtrucks etc. ) !
2.) Giving the Parkbuilders the Option to make each Pillar of the rails higher or lower ( Like the Pillar of the zipline) !
3.) So the Monorail could drive underwater, above water and even dive on some piont into the lagoon and at another back out of it again !
4.) A 2. Paintjob/skin for the Monorail for the JP timeline ( because Monorails where in many real Parks as Attraction at 1993 ! ) , too !
 
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