Bring back heat weapons (magnify heat generation based on booster stacking)

Heat weapons are useless currently. Why not use them to punish shield hulks? This would make hull tanks and hybrids a valid and practical choice, and prevent people from blindly stuffing as many boosters they can into a ship. People will have to give thought to utility slot use, and consequently gives the player a gamble- do you run epic shields that have a giant flaw, or make a ship thats less prone to attack in this way by compromising a bit?

Heat effects scale with the amount of human shield boosters a target is running.

Guardian boosters do not magnify this effect (making them a useful alternative, and reason to get them).

The base shield type may also play a role- thus a low power efficient shield would be heat neutral (making it a useful engineering effect and not something purely for low power builds), bi-weave / non boosted regular shields neutral, but prismatics increase heat damage slightly. In this way a x8 shield boosted 8A prismatic will cook the ship, while a non boosted hybrid will be unaffected by heat.

Also, buff Mahons Powerplay weapon- the Retributor Beam Laser to make it useful in this context.
 
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