There have been lots of good ideas about how to fix the HGE situation (manufactured materials gathering), but if I'm honest, I look at all the ideas, the best of which, in my opinion, was CosmicSpaceHead's suggestion some time ago to have debris fields follow conflict zones, and I say "this is a great idea, but FD aren't going to do this, at least, not mid cycle", so I find myself thinking what would be more reasonable, in terms of coding effort, that would be an improvement that we might be able to get before the next major patch.
Combat Aftermath USSes. For those who started playing in 3.0 and after, the Combat Aftermath USS used to contain ship wreckage (durrr), which had a smattering of grade 3 and grade 4 materials around it. Once traders were a thing, these became less useful, as it was always more efficient to farm g5 and trade, but still, they were 'useful' USSes with materials.
They are now gone. Replaced by these weird black box scenarios that don't make sense, don't even pay credits and don't have any materials (unless you kill the occasional rescue anaconda that appears, lol).
Simultaneously, HGE's got shafted by the changes to the BGS states and became totally unpredictable.
I think the Combat Aftermath USS should be reinstated as a material farm USS, with a small chance to spawn 1-3 g5 materials and a high chance to spawn 4 or 5 G4/3, and these should be related to state (and work properly in regard to such, like, but UNlike HGEs do today). The Combat Aftermath scenario as it is today would make better sense as a distress call.
Combat Aftermath USSes. For those who started playing in 3.0 and after, the Combat Aftermath USS used to contain ship wreckage (durrr), which had a smattering of grade 3 and grade 4 materials around it. Once traders were a thing, these became less useful, as it was always more efficient to farm g5 and trade, but still, they were 'useful' USSes with materials.
They are now gone. Replaced by these weird black box scenarios that don't make sense, don't even pay credits and don't have any materials (unless you kill the occasional rescue anaconda that appears, lol).
Simultaneously, HGE's got shafted by the changes to the BGS states and became totally unpredictable.
I think the Combat Aftermath USS should be reinstated as a material farm USS, with a small chance to spawn 1-3 g5 materials and a high chance to spawn 4 or 5 G4/3, and these should be related to state (and work properly in regard to such, like, but UNlike HGEs do today). The Combat Aftermath scenario as it is today would make better sense as a distress call.