Way out of the loop atm, too much going on real world. Can someone give a brief outline of what's going on, I've seen some posts about trucking missions making 300 mill an hour, this post saying 1mil for short range haulage. As a long time hauler, how is the balancing actually going, is it working?
Freedom fall all things ED awaits me around the 18 of Dec
Cheers
Short version, while i haven't run the numbers yet.
1. First came the change to palladium, silver and gold to up them to 50k/t. This obviously knocked hauling missions for those commodities up to 30m+
2. In response to that, FD have now cut the impact of commodity value down to ~10% of its original value. While this has brought down hauls for gold/silver/palladium down to 4m for 180t, its probably brought down originally- high haul missions like superconductors down to biowaste- haul levels.
A better change would have been to just remove the impact of cargo value, and chuck a 0 onto the distance/quantity modifiers.
Edit: in summary
Hauling mission rewards, pre update 1:
180t biowaste - 1-2m
180t superconductors - 6-8m
180t gold - 6-8m
Hauling mission rewards at update 1, where metals got price buffs
180t biowaste - 1-2m
180t superconductors - 6-8m
180t gold - 30-37m (due to impact of cargo value on reward)
Hauling mission rewards at update 3
180t biowaste - 1-2m
180t superconductors - 1-2m
180t gold - 3-4m
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A better change would be:
60t of anything - 2-3m
120t of anything - 4-5m
180t of anything - 6-8m
With variants in between