Buffing Ananconda - gamestart

Long story short, Anaconda is 3 times more expensive than Python so it should have 900t cargo, 1000 sheild, 9 class 3 hp, 6 class 2, since it is just 50t heavier than Python but can be equipped with class 8 thrusters it should do at least 500 ms.

SORRY, mods. I'm obviously trolling but that is getting out of control especially since its getting trendy to by certain people to create new posts to say the same over and over again.
 
Trolling? Not so much really!

If you fully outfit an Anaconda it nearly 900 million.
For me it would take 6 to 9 months to grind for it - but i will never do that if it going to be toasted by some idi... in a Viper or the like.

So i think it should be a strong and powerful Ship.

Solo only a python should consider taking on it - smaller ships only in packs.
 
Credits have diminishing returns.
Crap to decent = cheap
Decent to good = expensive
Good to best = OMFG!
 
Long story short, Anaconda is 3 times more expensive than Python so it should have 900t cargo, 1000 sheild, 9 class 3 hp, 6 class 2, since it is just 50t heavier than Python but can be equipped with class 8 thrusters it should do at least 500 ms.

SORRY, mods. I'm obviously trolling but that is getting out of control especially since its getting trendy to by certain people to create new posts to say the same over and over again.

Given the price, sounds fair to me.
 
If a much bigger, better armed ship is going to be taken out by a small fighter then they should at least have to get lucky enough to hit the reactor exhaust vent.
 
I was trolling by creating a new post in response to new posts with the same Python tears over an over again. Now they were removed.
But I totally vouch for Anaconda buff especially in terms of hard points. For that price it should be a machine of fear. No Viper or Cobra should not be even able to scratch it with anything except a torpedo.
 
Apart from that, I'd like the anaconda to get more options in terms of moneymaking and combat functions. It's supposed to be an entry-level baseship for wings, yet I don't see any of that happening anytime soon. And to be effective at supporting a player group, it's not just the wings update that's needed - human/NPC crews which translate to an fps module, expanded ship interiors because I KNOW, that aside from the outstanding bridge, the anaconda is empty inside. There's 2 texture holes on it, so I could see inside. Then there's some sort of mechanic for launching and recovering smaller ships... thing is: The anaconda right now is just a very expensive and unrewarding ride, especially compared to a python, but as time passes, it will benefit proportionally more than ships designed with individuals in mind.
 
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