bug de cálculo de ruta. A alguno mas le sucede??

Impact on game: severe
Frequency: 5 out of 7 jumps
Time and date of issue: 17th 21:00-23:00 and the 18th 09:00-11:00
Gamertag: Dv0715
Ship: ASP explorer (VULTURE,DIAMONDBACK exploreer, and VIPER MK III)
Location: multiple
Description: After plotting a route to a system then making my 1st to 2nd jump, my plotted route would vanish, forcing me to plot a new one 3 or 4 times thoughout one journey. Sometimes as i lock on to other targets but this was a bit too inconsistent to be sure. I was in a wing with some other CMDRs all had the same problem in diffrent ships and jumping to diffrent locations.
I never had a issue with plotting before the update, this is a pretty severe problem as space is large and already time consuming getting from point A to point B. exploration is my prefered profession. but this is making me a bit gunshy to get around with al the extra time i need to put in t find my chosen path again.


Hola a todos.


ya mande tiquet referente a esto... busque por el foro "in inglish" y le sucede a mas gente. Resulta que a cada salto que doy, tengo que recalcular la ruta. Cuando llega al sistema siguiente, no tengo cual es la siguiente estrella a la que saltar. Y encima estoy haciendo smuggling, asi que el tener que poner la el mapa persigiendome todos esos NPCs me esta haciendo la partida bastante larga y dificil.

Asi que si teneis ese problema un consejo: hasta que lo arreglen, haced otra cosa que implique viajes mas cortos.

saludos y safe fly!
 
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...Sin embargo me aparece más a menudo el que, cuando escojo la ruta (y al final de la misma una estación) llego al sistema y la selección de la estación me ha desaparecido...

coño! se puede elegir estacion de destino sin estar en el propio sistema???
 
Mas bien pronto:
Greetings commanders, we're rolling out an update this morning.

We expect the servers to be down for up to 30 minutes. The servers will come down at 10.30AM this morning and will return around the top of the hour.

Here's the changes...


- Crash fix for following crafting sub-menu access from modular menu
- Crash fix for skimmer firing
- Fix crash from NPC messenger
- Fix crash with missing asteroid physics
- Fix an audio crash near planetary ports or when deploying SRV's
- Fix an error when resurrecting a dead commander with an alive vehicle
- Don't overwrite the plotted route in the galaxy map if opening the system map
- Fix an issue where the planned route could be wiped after a hyperjump
- Fix module buyback not correctly preserving full details of the module being restored
- Stop disconnecting players with a transaction server error when failing to eject cargo
- Ship spins very fast after launch and is destroyed fixed
- Make POI's that were supposed to be visible from the ship be visible
- Cargo racks at POI's do not spawn loot
- Add planetary checks to "don't die" missions
- Add missing timers for off base planetary missions
- Extract mission destinations for mission external panel entries so mission icon shows up on galaxy map
- Off set Wing members drop outs to avoid collisions
- Apply cargo transfer to cached ship state so it won't forget our cargo changes when we dismiss/recall our ship
- Fixed stolen flag being sent incorrectly in cargo transfer and boarding
- Fix for incorrect landing volumes on Diamondback Scout
- Fixed some missing paint job references
- Don't set the near planet flag on saves for platforms that don't support Horizons
- Don't generate rocks when in a glide
- Fix for floating rocks after switching vehicle types
- Select correct GPU if an nVidia Optimus is installed
- Minor surface shader optimization
- Balance tweak for GPU timings on min spec AMD cards
- Changed the way we find the gpu version to match the way we select the graphics adapter. We now the first non-Intel card instead of the last card
- Unable to accept CQC squad invite with mouse, can only use controller to select it
- Added the user's time played to the Commander statistics screen
- Fix missing black paint job for Viper MkIV
- Various text fixes
- Latest translation batch added

Edito: Soy yo o estan empezando a salir las galnet news en castellano ? Al menos en el launcher. Lo acabo de ver mientras actualizaba Horizons
 
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del parche de hoy

"- Fix an issue where the planned route could be wiped after a hyperjump"

Igual ya teneis solucionado el problema.
 
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