Similar to thread [https://forums.frontier.co.uk/threa...l-resources-to-fall-through-the-world.409190/]
Severity
Annoying - not game breaking.
Frequency
Very often (~30-45%)
Time of occurrence
22:00 GMT
Date of occurrence
21.12.2020
VR?
None
Location
HIP 17403 A 4 A at the coordinates -34.98, -141.30.
Ship/SRV?
SRV
Ship Type
Commander Name
Davin Warden
Description
I was visiting HIP 17862 6 C A trying to gather some Sensor Fragments for Prof. Palin.
Some fragments on the surface can be scooped up without issue, many of the sensor fragments from the canisters simply fall through the surface mesh the moment when they spawn after the canister is shot up, or spawning below the mesh and hence "fall down". More than half fall all the way out of the world and are lost.
Observed:
The collision mesh is separated from the surface mesh, and materials can fall through the surface out of range.
Impact:
1) Difficult progress: Difficult to gather the needed materials. I ended up having to re-log several times because there was no way of "catching" the falling materials.
2) Player experience/thematic impact: It took me very much out of the immersion and lengthened the gathering process immensely.
Steps to Reproduce
Repro steps:
1) Go to HIP 17403 A 4 A at the coordinates -34.98, -141.30.
2) Land and take a rover to the middle of the crashed Thargoid-ship, park between the three canisters.
3) Target and shoot the sensor canisters.
4) Observe them "falling through" the surface mesh into oblivion'; or spawning below the mesh, hence directly falling to the planets core or whereever.
No problem was found with driving over the spot where the canisters where before destroying them.
Severity
Annoying - not game breaking.
Frequency
Very often (~30-45%)
Time of occurrence
22:00 GMT
Date of occurrence
21.12.2020
VR?
None
Location
HIP 17403 A 4 A at the coordinates -34.98, -141.30.
Ship/SRV?
SRV
Ship Type
Commander Name
Davin Warden
Description
I was visiting HIP 17862 6 C A trying to gather some Sensor Fragments for Prof. Palin.
Some fragments on the surface can be scooped up without issue, many of the sensor fragments from the canisters simply fall through the surface mesh the moment when they spawn after the canister is shot up, or spawning below the mesh and hence "fall down". More than half fall all the way out of the world and are lost.
Observed:
The collision mesh is separated from the surface mesh, and materials can fall through the surface out of range.
Impact:
1) Difficult progress: Difficult to gather the needed materials. I ended up having to re-log several times because there was no way of "catching" the falling materials.
2) Player experience/thematic impact: It took me very much out of the immersion and lengthened the gathering process immensely.
Steps to Reproduce
Repro steps:
1) Go to HIP 17403 A 4 A at the coordinates -34.98, -141.30.
2) Land and take a rover to the middle of the crashed Thargoid-ship, park between the three canisters.
3) Target and shoot the sensor canisters.
4) Observe them "falling through" the surface mesh into oblivion'; or spawning below the mesh, hence directly falling to the planets core or whereever.
No problem was found with driving over the spot where the canisters where before destroying them.