Hello, just wanted to report a bug I encountered while playing the game. Beware spoilers if you mind those.
I was playing the Chaos Theory mode in order after completing Campaign, and I encountered a bug in the third level (Isla Sorna, Site B I believe) that kinda broke the (already fairly boring, I'm sorry to say) scenario. If there is a more appropriate place to post this kind of feedback, I'll gladly repost there, as I wasn't persistent enough to find it.
To put it simply, each time I had an objective to capture and enclose a dinosaur, the objective got accomplished immediately without me doing anything, even before any tranq-ing action was taken. Even better, the comfort level was automatically considered high enough and the next objective therefore also filled itself without any intervention, so the quests basically finished on their own.
The only thing I thought of that could have played a part, is that, the scenario taking place where it did, I completely surrounded my facility with fences for role-playing's sake. I imagine maybe it drove the game to consider the rest of the map an enclosure? I wouldn't know since I didn't code the game. Still, seems like a bug you'd want to correct.
I will provide any additional information is required if necessary as best I can.
Thanks for everyone's work on the great game.
I was playing the Chaos Theory mode in order after completing Campaign, and I encountered a bug in the third level (Isla Sorna, Site B I believe) that kinda broke the (already fairly boring, I'm sorry to say) scenario. If there is a more appropriate place to post this kind of feedback, I'll gladly repost there, as I wasn't persistent enough to find it.
To put it simply, each time I had an objective to capture and enclose a dinosaur, the objective got accomplished immediately without me doing anything, even before any tranq-ing action was taken. Even better, the comfort level was automatically considered high enough and the next objective therefore also filled itself without any intervention, so the quests basically finished on their own.
The only thing I thought of that could have played a part, is that, the scenario taking place where it did, I completely surrounded my facility with fences for role-playing's sake. I imagine maybe it drove the game to consider the rest of the map an enclosure? I wouldn't know since I didn't code the game. Still, seems like a bug you'd want to correct.
I will provide any additional information is required if necessary as best I can.
Thanks for everyone's work on the great game.