[BUG] Successful interdiction does not cause aggressor ship to wobble after dropping to normal space

Having collected quite a... uh quite a lot of haulers, enemies etc. I'd say it quite random, just digging my vids where I've collected clips from many Kumo Crew scallywags.

If I've understood what @rootsrat intended with "wobbling":

NOT WOBBLING EPISODES
Krait Phantom successfully interdicting a Federal Corvette:
Source: https://youtu.be/fGXfJ_aPuVM?si=sPrrkNx7R5wXOaxh&t=17

Python Mk2 successfully intedicting an Imperial Cutter
Source: https://youtu.be/BjKVokCa8ww?si=WQAy5RGUfqiPPTmZ&t=21

T9 submits and appears in front of Krait II (almost rammed)
Source: https://youtu.be/8h-QCRXqLHE?si=4T8pI-Dq_2EIoh5A&t=536

Krait II successfully interdicting another Krait II
Source: https://youtu.be/nT_uKnpiScM?si=_MTuLxUiRD0nwjsN&t=19

Python submits and appears in front of Krait II (rammed)
Source: https://youtu.be/s9qelBWjHww?si=j2KyC_6uuXn5KeoR&t=35

Krait II successfully interdicts a T10 (appears under its belly)
Source: https://youtu.be/EQcvV1Pn8s8?si=AcIIb2sR_nyMJ5DH&t=294


WOBBLING?
Krait II spinning after successfully interdicting a T9 (
Source: https://youtu.be/HET7cUu7_UU?si=07XEt4suQ2RTIlwz&t=10
)
Mamba successfully interdicting a Chieftain
Source: https://youtu.be/dtZbwiSiP20?si=ENTb63gMrTsAgSdH&t=46

Challenger successfully interdicting a T9
Source: https://youtu.be/f8u3-Zv5Ma8?si=GIjeFcmgDQBF2cwz&t=21

(happens more times in same video and happens with a Clipper too here
Source: https://youtu.be/f8u3-Zv5Ma8?si=UHp1fePvwA2irqMq&t=343
)
Python Mk2 successfully interdicting another Python Mk2
Source: https://youtu.be/7ZfGkxxIgnE?si=OkKjQEXBm-eVLEYB&t=16

Krait II spinning after having interdicted a Cutter
Source: https://youtu.be/dO25ICoby0o?si=n-j6cuTBR9IxZ-DK&t=254


I can go digging and digging... but after, may be thousands, of players' interdictions from various game versions... I have no clue about any "pattern".

(edit: sorry for the embedding but I don't know how to remove the images)
 

rootsrat

Volunteer Moderator
I know that you are streaming, that's why I asked. Ok, so at least the chance is there. It would be interesting to see it documented, also from both sides.
Unluckily I noticed this after my last live stream from the CG.
But I asked our PVP wing and they confirmed they did experience that a few times specifically in Pythons Mk2, hence I logged the issue.
 

rootsrat

Volunteer Moderator
Having collected quite a... uh quite a lot of haulers, enemies etc. I'd say it quite random, just digging my vids where I've collected clips from many Kumo Crew scallywags.

If I've understood what @rootsrat intended with "wobbling":

NOT WOBBLING EPISODES
Krait Phantom successfully interdicting a Federal Corvette:
Source: https://youtu.be/fGXfJ_aPuVM?si=sPrrkNx7R5wXOaxh&t=17

Python Mk2 successfully intedicting an Imperial Cutter
Source: https://youtu.be/BjKVokCa8ww?si=WQAy5RGUfqiPPTmZ&t=21

T9 submits and appears in front of Krait II (almost rammed)
Source: https://youtu.be/8h-QCRXqLHE?si=4T8pI-Dq_2EIoh5A&t=536

Krait II successfully interdicting another Krait II
Source: https://youtu.be/nT_uKnpiScM?si=_MTuLxUiRD0nwjsN&t=19

Python submits and appears in front of Krait II (rammed)
Source: https://youtu.be/s9qelBWjHww?si=j2KyC_6uuXn5KeoR&t=35

Krait II successfully interdicts a T10 (appears under its belly)
Source: https://youtu.be/EQcvV1Pn8s8?si=AcIIb2sR_nyMJ5DH&t=294


WOBBLING?
Krait II spinning after successfully interdicting a T9 (
Source: https://youtu.be/HET7cUu7_UU?si=07XEt4suQ2RTIlwz&t=10
)
Mamba successfully interdicting a Chieftain
Source: https://youtu.be/dtZbwiSiP20?si=ENTb63gMrTsAgSdH&t=46

Challenger successfully interdicting a T9
Source: https://youtu.be/f8u3-Zv5Ma8?si=GIjeFcmgDQBF2cwz&t=21

(happens more times in same video and happens with a Clipper too here
Source: https://youtu.be/f8u3-Zv5Ma8?si=UHp1fePvwA2irqMq&t=343
)
Python Mk2 successfully interdicting another Python Mk2
Source: https://youtu.be/7ZfGkxxIgnE?si=OkKjQEXBm-eVLEYB&t=16

Krait II spinning after having interdicted a Cutter
Source: https://youtu.be/dO25ICoby0o?si=n-j6cuTBR9IxZ-DK&t=254


I can go digging and digging... but after, may be thousands, of players' interdictions from various game versions... I have no clue about any "pattern".

(edit: sorry for the embedding but I don't know how to remove the images)
Thanks for a good insight!
 
I think I have a permanent clip of me winning a Thargoid interdiction if that's of any help lol
Call me sceptical but I don't believe this was possible... the only way to "win" was to either high wake mid-interdiction, dip into a planet's orbit or get the bug where the game would just fail to drop you out.
 
Call me sceptical but I don't believe this was possible... the only way to "win" was to either high wake mid-interdiction, dip into a planet's orbit or get the bug where the game would just fail to drop you out.
Extraordinary claims require extraordinary evidence. - Carl Sagan (GOAT) :D
Regarding bias towards attacker of the (supposedly working as intended by FDEV) current system: is the mini-game even winnable for the defender in PvP? Is there some (recent) evidence showing that? I must admit that after seeing the bias once, I never bothered with fighting it anymore, just submitted and high-waked.
Sorry I missed this one... In PvE the bias is for the player, regardless of role in the interdiction. NPCs are just bad at the minigame. Interdictions between equally skilled players last a very long time, the attacker is not at an advantage in my experience, but I'm prepared to be wrong on that, maybe there is an inherent in-built bias toward the interdictor...I'd be surprised tho and I've seen no evidence of it.. I dare say mouse users have a tiny tiny advantage on hotas users, simply because it's faster to move a mouse than swing a stick full left to full right.
 

rootsrat

Volunteer Moderator
Call me sceptical but I don't believe this was possible... the only way to "win" was to either high wake mid-interdiction, dip into a planet's orbit or get the bug where the game would just fail to drop you out.
Upon checking the clip it looks like a bug indeed, BUT my bar is full (in the beginning I say "I can't fill the bar anymore") so I had to get there somehow - then the interdiction fails :) :p

Let's call it a win, eh? :D

 
Sorry I missed this one... In PvE the bias is for the player, regardless of role in the interdiction.
I disagree. I've been on either side of the game both in PvE and PvP and found the attacker side being easier in PvP. The one I've done the PvP with agrees on that as well, so it is probably not a skill-based observation. But anyway, I think we can agree that PvE and PvP interdiction behavior is not the same. This is only logical, because one uses programs as people stand-ins, and as long it is not fully simulating user-input, but doing short-cuts with direct value manipulation instead, the "rules" are not the same and the behavior is prone to deviate. Which is something we can observe.
 
Upon checking the clip it looks like a bug indeed, BUT my bar is full (in the beginning I say "I can't fill the bar anymore") so I had to get there somehow - then the interdiction fails :) :p

Let's call it a win, eh? :D


I can't understand a word you say, but that clip is awesome. Funny how it switches from fully blue to fully red in an instance. I'd say that's a buggy interdiction if I've ever seen one. Still awesome.
 
I disagree. I've been on either side of the game both in PvE and PvP and found the attacker side being easier in PvP. The one I've done the PvP with agrees on that as well, so it is probably not a skill-based observation. But anyway, I think we can agree that PvE and PvP interdiction behavior is not the same. This is only logical, because one uses programs as people stand-ins, and as long it is not fully simulating user-input, but doing short-cuts with direct value manipulation instead, the "rules" are not the same and the behavior is prone to deviate. Which is something we can observe.
Fair enough, I accept I simply may never have noticed. I typically win interdictions, whichever side I'm on, though I rarely choose to fight them, and therein lies the rub. It's moot anyway, the victim can decide the terms of the drop. /shrug
 
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