Bug with latitude surface coordinates?

Is the surface map not working properly, or is there some detail I'm missing?

This is a screenshot or Orrere 2b taken at lat 43, long -173, and the location marker is nowhere near those coordinates.
(That cyan chevron is my location marker, right?)
Furthermore, I've seen this surface map display Guin Survey at a much higher latitude than it is currently being displayed (and Guin Survey isn't owned by Jaques! :D )

Is the axis of the moon shifting? (It's tidally locked, axial tilt is twenty-something degrees IIRC)
Is there some way that the map's displayed axis gets flipped between moon-axial vs galactic-axial?
Am I missing something?

What do lat-long coordinates actually correspond to if not this diagram?



KlQi2oN.jpg
 
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Well... They are supposed to correlate to the axis of rotation.
The PSM isn't actually "useful" for anything at the moment except to give you someplace to stick a pointer (select) on a settlement/base.
It does not work to indicate your actual coordinates... but may show your position relative to the star and the planet's orbital plane... something to test and check for sure :)
 
Frontier fixed a bug in 2.1 which apparently was causing N/S coordinates to be displayed the wrong way round (N pole=-90, S pole=+90). Unfortunately, this doesn't seem to have been a universal bug, so the "fix" has meant that for everyone not affected by it in 2.0, the N/S coordinates are now displayed the wrong way round.
 
Frontier fixed a bug in 2.1 which apparently was causing N/S coordinates to be displayed the wrong way round (N pole=-90, S pole=+90). Unfortunately, this doesn't seem to have been a universal bug, so the "fix" has meant that for everyone not affected by it in 2.0, the N/S coordinates are now displayed the wrong way round.

Yes it is happning to me and its not nice at all, i feel lost.
Is there a bug report for it?
 
Not sure this is a universal bug. I have been charting a south to north transpolar route in an SRV using the lat/long coordinates. They are correct for Beagle Point 2 - except at the extreme South Pole. I was attempting to land the Lakon Type 6E at the exact polar lat/long but was unable to locate it as the readings on the Lakon veered about wildy. If I logged out and back in, they changed and repositioned me. Also, until I drove past the -85 latitude, the game glitched me out with depressing regularity and put me back into high orbit.

My suspicion is that the coding for the planetary location is good except at the extreme poles where all the longitudinal lines (as meridians) converge into 0. The game cannot make sense of that and glitches as a result. From -85 up towards the equator (I am now at about -66), there has been no issue. My position on the PSM seems accurate.
 
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Not so sure it's accurate. I'm running the equator on BP2 as you know:

today: [0/-109.0779]
VaEINIo.jpg


a week ago: [0/-160.4232]
n5HJDuc.jpg


2 weeks ago: [0/-168.1380]
QvH5JvE.jpg
 
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That looks like it would be about right if you tilted the axis maybe 20 degrees. What is the axial tilt on BP2? Maybe the marker is drawn against coordinates that take account of the axial tilt with the ecliptic on the horizontal, but the wireframe is drawn with the axis perpendicular regardless and so the two end up out of sync.
 
well this don't look right;
the only difference is a couple of hours - I logged in to grab the system map a few hours back and noticed my heading was off; figured I'd been spun around 180 for some reason. Logged in now and my heading is correct again......but look at the landscape. I'm facing the same way in both shot :(

99OY9R8.jpg


TBREy61.jpg
 
There also seems to be coordinate and direction problems. When I come into land, you can see the direction you are heading on the compass. On a slow descent in an Annie, you don't change direction. The buggy is dropped facing forwards - i.e. the direction the ship was facing. Yet the compass setting you see in the buggy is quite different.

----------

Edit: On checking, it seems to be out by 180 degrees.
 
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Not so sure it's accurate. I'm running the equator on BP2 as you know:
.
Just a weird thought concerning your pictures... did you rotate the sphere so that the pointer was in the foreground?
.
Me thinking this-wise... Having the pointer on the back side might induce an error as you look through to the other side due to the view angle.
 
Well, that settles it: Beagle Point 2 has an anomalous magnetic field which is shifting in an erratic fashion. That would explain the flight comps' failure at the southern polar latitudes below the -85 line [noob]
 
.
Just a weird thought concerning your pictures... did you rotate the sphere so that the pointer was in the foreground?
.
Me thinking this-wise... Having the pointer on the back side might induce an error as you look through to the other side due to the view angle.

No, no rotation, specifically because I didn't want to introduce any anomaly myself....and I'm curious how the pointer works when I go to the otherside of the planet :)

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That looks like it would be about right if you tilted the axis maybe 20 degrees. What is the axial tilt on BP2? Maybe the marker is drawn against coordinates that take account of the axial tilt with the ecliptic on the horizontal, but the wireframe is drawn with the axis perpendicular regardless and so the two end up out of sync.

7.62

kyvJL2w.jpg


I think you explanation is certainly feasible. Seems an odd design decision though
 
Not sure this is a universal bug. I have been charting a south to north transpolar route in an SRV using the lat/long coordinates. They are correct for Beagle Point 2 - except at the extreme South Pole. I was attempting to land the Lakon Type 6E at the exact polar lat/long but was unable to locate it as the readings on the Lakon veered about wildy. If I logged out and back in, they changed and repositioned me. Also, until I drove past the -85 latitude, the game glitched me out with depressing regularity and put me back into high orbit.

My suspicion is that the coding for the planetary location is good except at the extreme poles where all the longitudinal lines (as meridians) converge into 0. The game cannot make sense of that and glitches as a result. From -85 up towards the equator (I am now at about -66), there has been no issue. My position on the PSM seems accurate.

I'm trying to find s specific location on Beagle Point 2 and it's giving me a headache :(
 
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