Bugs that STILL have not been fixed.

1. Feds attack you even with clean status

2. Getting wanted status for attacking a wanted ship

3. NOT GETTING BOUNTIES FOR THE KILL when it even says "awarded x credits bounty claim".

No bug fixes have been out for a while and with the bugs constantly annoying bounty hunters it really kills this game. Please fix. Attacking an anaconda with over 100k bounty and not getting the bounty claim when it says it awarded you for it obviously is very disheartening. In beta bugs were fixed almost every week, but I have not seen a fix ever since 1.03. Kinda disappointed I payed 75 dollars on this game.
 
1. and 2. make me loathe logging in lately. Just 2 days ago I jumped to USS in fed space, no bounty no fine no nothing, scan a ship, it's wanted yay pew pew pew, chasing pirate around while the police obliviously float around like rotting fish, BOOOOM Destroyed by System Authority Vessel. No bounty no nothing no I didn't hit them, they were not red or anything just a npc middlefinger I guess. Good on them they waited till my shields were down to 1shot me. If this is FD's idea of working AI I suggest retreat to the drawing board.

Haven't encountered 3. but 1. and 2. are plenty enough to rage.
 
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Not had any of those, fortunately for me, although I only bounty hunt as a side line. FD wouldn't have put any patches out over Christmas / New Year since they are having a well deserved break. Hopefully bugs will get squashed shortly....
 
- various landing pad bugs (animation not showing, docking wrong way when it was in use before)
- missing equipment info for various parts like shields, fuel scoops, ...
- weird/unpredictable faction hits in some missions
- weird economy (background trading), false/missleading trade information in galaxy map and commodities market
 
- background simulation, allowing player groups to assist factions in expanding their borders, colonisation and settled space expansion into unsettled systems. it ties in with faction missions , economy, and all the other various bugs
 
NPC ships shooting you up yet not getting a wanted level so when you return fire you get the wanted instead...happens about 1 time in 20 for me.
Still using the FSD safe jump distance from a very early Beta after putting in stations that expand out past this safe distance.
FSD interdiction near a star good chance of you ending up inside the star...which causes a CTD
Orphaned extra digits floating in the columns of the commodities window.
Military rank increase missions that don`t increase rank when completed.
Not a bug as such but when an alternate mission is offered it completely overwrites the original mission...leading to people using paper and pen to record missions instead of the handy tab on the ship.
 
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