1. A or D rated senors? What are the benefits of A rated?
2. Just used a shield cell and my ship got very hot? Is this normal?
3. Could a corvette use a 1A Fsd interdictor? I've not used one before, but have seen some missions say you need one.
1)No need for more then g2 or g3 honestly.
Yep, for pure haz res a g5'd long range sensor is perfect.Predominantly but if you're doing pirate massacres solo in a haz while piloting a slower ship like the vette or conda (which is my main ED activity, and while I dont know if he's into pirate masscres, Im pretty certain Bradman has mentioned elsewhere on the forums he's a solo mode player), the extra range of G5 helps identity and track down mission target pirates. And one could argue if thats the situation you're in, G5'd A rated are the better option, but peronally I find the extra weight of A's cuts too far into the vette's/conda's turn rates.
I dont do CZs often, but last I was in one yeah, I did swap in some G3 sensors. Way back when bounty CGs were a regular thing and I had mates playing, I'd usually let my wingmates carry the heavier long range sensors, and Id go swap in some G5 lightweight.
3. Could a corvette use a 1A Fsd interdictor? I've not used one before, but have seen some missions say you need one.
1. A or D rated senors? What are the benefits of A rated?
2. Just used a shield cell and my ship got very hot? Is this normal?
3. Could a corvette use a 1A Fsd interdictor? I've not used one before, but have seen some missions say you need one.
My two cents:1. A or D rated senors? What are the benefits of A rated?
2. Just used a shield cell and my ship got very hot? Is this normal?
3. Could a corvette use a 1A Fsd interdictor? I've not used one before, but have seen some missions say you need one.
Thanks, didn't realise, this is my build againYou're using outdated numbers on coriolis. Your boosters give way too much mj.
Thanks, didn't realise, this is my build again
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerouscoriolis.io
C'mon, you're wasting class 7 internal with that fuel scoop. Leave it for another scb. For fuel scoop class 4-5 will do just fine.
I think the real question for this vette build is, what exactly will Bradman be equipping on the large hardpoint?
It just feels so useless most of the time, unless you're exceptionally good at keeping your target right in line on the nose of the vette. Targets a little high off the nose and the size 3 stops firing, too low under the chin and the huge hardpoints stop. A single seeker rack will get shot down by point def more often than not. I've had a packhound rack in there before but to earn its keep it burns through syth ammo mats. I've got scramble turret in there at the moment but its really just an after thought.
I think the real question for this vette build is, what exactly will Bradman be equipping on the large hardpoint?
It just feels so useless most of the time, unless you're exceptionally good at keeping your target right in line on the nose of the vette. Targets a little high off the nose and the size 3 stops firing, too low under the chin and the huge hardpoints stop. A single seeker rack will get shot down by point def more often than not. I've had a packhound rack in there before but to earn its keep it burns through syth ammo mats. I've got scramble turret in there at the moment but its really just an after thought.
I'm really surprised for a larger ship how agile the ship is, so i find it easy keep my weapons fixed on a target...